Player Matchup

Merlin
Merlin
Admiral_Rosezzer
Merlin
Level 154
God Stats
2W - 0L
1,565 SR
Queue Stats
11W - 9L
1,561 Elo+
Party 1
Izanami
Izanami
BetaBunnie
Izanami
Level 5
God Stats
3W - 1L
1,846 SR
Queue Stats
20W - 13L
1,926 Elo+
Party 1
Baron Samedi
Baron Samedi
FleshOfThisDic
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,926 Elo+
Party 1
Vulcan
Vulcan
HersheyKiiiss
Vulcan
Level 13
God Stats
2W - 0L
1,765 SR
Queue Stats
6W - 0L
1,926 Elo+
Party 1
Vamana
Vamana
UrMumsOnMyLap
Vamana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,926 Elo+
Party 1
Team Averages
Level 43
1,635 SR
1,853 Elo+

VS

Team Averages
Level 23
1,571 SR
1,393 Elo+
Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,425 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 21
God Stats
4W - 6L
1,489 SR
Queue Stats
60W - 89L
1,396 Elo+
Solo
Neith
Neith
Todarokiislord
Neith
Level 24
God Stats
1W - 1L
1,609 SR
Queue Stats
60W - 46L
1,334 Elo+
Solo
Jormungandr
Jormungandr
therassim
Jormungandr
Level 26
God Stats
35W - 23L
1,873 SR
Queue Stats
159W - 158L
1,418 Elo+
Solo
Sol
Sol
xX6BUTTNUGGS9Xx
Sol
Level 28
God Stats
11W - 15L
1,385 SR
Queue Stats
37W - 44L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
10,731
1,073
9,874
4,158
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BetaBunnie
Izanami
15
0 / 1 / 14
9,128
913
3,031
4,205
1,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FleshOfThisDic
Baron Samedi
17
6 / 0 / 19
11,243
1,124
16,049
8,063
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 12
11,046
1,105
24,489
4,107
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 2 / 10
12,334
1,233
20,220
17,314
9,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 3 / 0
8,480
848
663
5,399
1,821
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
 
Cernunnos
14
0 / 4 / 2
8,678
868
6,753
16,949
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 13 / 1
8,463
846
7,625
19,444
6,052
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
therassim
Jormungandr
15
2 / 5 / 2
9,800
980
8,693
20,459
7,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 11 / 0
8,266
827
5,645
18,671
4,986
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
36
Kills
4
4
Deaths
36
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
L
Cernunnos
 
Cernunnos
0
4
2
0.25
W
8
1
8
12
W
Izanami
BetaBunnie
Izanami
0
1
14
7
W
Baron Samedi
FleshOfThisDic
Baron Samedi
6
0
19
15.5
W
6
0
12
12
L
1
13
1
0.12
W
16
2
10
10.5
L
Jormungandr
therassim
Jormungandr
2
5
2
0.6
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,663
Damage
29,379
37,847
Taken
80,922
19,393
Mitigated
25,539
12,092
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
663
0
0
0
5,399
1,821
0
3,386
2,013
0
5,354
L
Cernunnos
 
Cernunnos
6,753
3,196
0
304
16,949
5,115
0
11,364
5,585
0
19,720
W
9,874
916
0
0
4,158
1,623
0
1,593
2,565
38,004
0
W
Izanami
BetaBunnie
Izanami
3,031
868
243
428
4,205
1,472
0
3,107
1,098
0
6,627
W
Baron Samedi
FleshOfThisDic
Baron Samedi
16,049
2,404
1,464
4,312
8,063
5,247
0
4,268
3,795
24,884
0
W
24,489
12,928
0
911
4,107
1,758
0
983
2,950
53,564
0
L
7,625
3,758
0
683
19,444
6,052
0
11,038
8,406
0
17,113
W
20,220
12,192
0
4,734
17,314
9,293
0
4,387
12,927
0
34,001
L
Jormungandr
therassim
Jormungandr
8,693
2,634
0
0
20,459
7,565
0
12,707
7,752
37,933
0
L
5,645
1,479
0
874
18,671
4,986
0
11,917
6,754
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
43,687
209
Minions Killed
122
9
Camps Cleared
3
875,588
Distance Traveled
777,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,480
848
10
1
1
89,492
0
L
Cernunnos
8,678
868
19
2
1
193,472
0
W
Merlin
10,731
1,073
67
7
1
178,860
0
W
Izanami
9,128
913
8
1
0
141,361
0
W
Baron Samedi
11,243
1,124
33
3
1
165,383
0
W
Vulcan
11,046
1,105
75
8
0
211,609
0
L
Neith
8,463
846
16
2
0
170,912
0
W
Vamana
12,334
1,233
26
3
7
178,375
0
L
Jormungandr
9,800
980
48
5
0
191,401
0
L
Sol
8,266
827
29
3
1
131,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role