Player Matchup

Serqet
Serqet
BarbaricBard
Serqet
Level 29
God Stats
3W - 1L
1,856 SR
Queue Stats
78W - 119L
1,368 Elo+
Party 1
Odin
Odin
CatzMannn
Odin
Level 24
God Stats
1W - 2L
1,230 SR
Queue Stats
113W - 167L
1,360 Elo+
Party 1
Neith
Neith
FedePan
Neith
Level 37
God Stats
375W - 375L
1,538 SR
Queue Stats
599W - 671L
1,329 Elo+
Solo
Ah Puch
Ah Puch
TheCurseOfNimoy
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 42L
1,244 Elo+
Party 1
Fafnir
Fafnir
halomaster4242
Fafnir
Level 26
God Stats
3W - 4L
1,482 SR
Queue Stats
62W - 96L
1,267 Elo+
Party 1
Team Averages
Level 41
1,521 SR
1,313 Elo+

VS

Team Averages
Level 58
1,417 SR
1,390 Elo+
Neith
Neith
AzVenom
Neith
Level 103
God Stats
0W - 2L
1,180 SR
Queue Stats
20W - 18L
1,665 Elo+
Solo
Nu Wa
Nu Wa
BrownMamba2730
Nu Wa
Level 31
God Stats
17W - 24L
1,545 SR
Queue Stats
45W - 60L
1,293 Elo+
Party 2
Fafnir
Fafnir
GoblinKnuckles
Fafnir
Level 28
God Stats
3W - 4L
1,547 SR
Queue Stats
54W - 59L
1,266 Elo+
Party 3
Mulan
Mulan
I am marowak
Mulan
Level 89
God Stats
2W - 4L
1,478 SR
Queue Stats
269W - 252L
1,433 Elo+
Party 3
Thor
Thor
SuperSaiyanMamba
Thor
Level 40
God Stats
24W - 32L
1,334 SR
Queue Stats
163W - 221L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
11 / 5 / 5
12,825
583
13,879
15,636
6,644
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
18
6 / 1 / 7
12,099
550
18,737
16,744
22,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
FedePan
Neith
15
2 / 2 / 6
10,128
460
12,322
11,395
4,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 6
11,676
531
14,551
13,239
5,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 7
10,752
489
5,326
20,574
22,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzVenom
Neith
13
5 / 4 / 2
9,195
418
12,428
11,327
3,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 10 / 2
8,649
393
11,178
15,907
5,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 7
11,914
542
10,102
21,432
21,158
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 2
9,512
432
9,164
17,718
17,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
6 / 4 / 3
12,052
548
6,416
15,614
6,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
27
Kills
15
15
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AzVenom
Neith
5
4
2
1.5
W
Serqet
11
5
5
2.7
L
0
10
2
0.1
W
Odin
6
1
7
9.5
W
Neith
FedePan
Neith
2
2
6
2.5
L
3
3
7
2.17
L
1
6
2
0.33
L
6
4
3
1.88
W
7
2
6
5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,815
Damage
49,288
77,588
Taken
81,998
61,359
Mitigated
53,629
26,594
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AzVenom
Neith
12,428
9,059
0
3,324
11,327
3,836
515
1,680
9,377
0
54,594
W
Serqet
13,879
4,394
126
4,385
15,636
6,644
768
3,196
12,440
0
75,181
L
11,178
2,526
0
2,486
15,907
5,087
1,902
4,770
10,880
48,273
0
W
Odin
18,737
3,155
0
7,293
16,744
22,019
1,296
2,583
14,161
0
81,014
W
Neith
FedePan
Neith
12,322
6,529
0
5,120
11,395
4,453
4,668
3,027
8,368
0
69,527
L
10,102
2,111
735
9,118
21,432
21,158
159
8,475
12,478
32,168
0
L
9,164
1,427
0
5,162
17,718
17,540
572
2,265
14,760
0
51,976
L
6,416
1,642
0
2,995
15,614
6,008
1,797
2,687
12,771
0
65,944
W
14,551
465
0
6,560
13,239
5,647
3,066
5,498
7,741
68,539
0
W
5,326
1,391
558
2,552
20,574
22,596
748
6,976
13,598
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
51,322
479
Minions Killed
426
0
Camps Cleared
0
1,907,090
Distance Traveled
1,694,993
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,195
418
93
4
0
266,592
4
W
Serqet
12,825
583
115
5
0
405,635
4
L
Nu Wa
8,649
393
74
3
0
325,758
1
W
Odin
12,099
550
129
6
0
422,314
2
W
Neith
10,128
460
126
6
0
322,397
0
L
Fafnir
11,914
542
58
3
0
392,698
5
L
Mulan
9,512
432
88
4
0
350,474
0
L
Thor
12,052
548
113
5
0
359,471
6
W
Ah Puch
11,676
531
88
4
0
384,285
3
W
Fafnir
10,752
489
21
1
0
372,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role