Player Matchup

Chang'e
Chang'e
JackleBull
Chang'e
Level 96
God Stats
10W - 12L
1,324 SR
Queue Stats
231W - 219L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
PapaxGinger
Jormungandr
Level 84
God Stats
4W - 2L
1,369 SR
Queue Stats
98W - 91L
1,451 Elo+
Party 2
Artemis
Artemis
morle
Artemis
Level 98
God Stats
12W - 9L
1,573 SR
Queue Stats
254W - 239L
1,471 Elo+
Party 2
Team Averages
Level 93
1,422 SR
1,479 Elo+

VS

Team Averages
Level 93
1,555 SR
1,414 Elo+
Ah Muzen Cab
Ah Muzen Cab
King_Yuyux
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 111L
1,288 Elo+
Solo
Achilles
Achilles
Sawdooo
Achilles
Level 69
God Stats
4W - 4L
1,664 SR
Queue Stats
38W - 45L
1,473 Elo+
Party 1
Vulcan
Vulcan
megadarkness115
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 119L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JackleBull
Chang'e
17
5 / 9 / 10
15,562
622
12,729
22,492
7,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PapaxGinger
Jormungandr
20
11 / 4 / 12
17,051
682
24,569
27,537
40,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
morle
Artemis
20
12 / 6 / 11
17,568
703
30,470
26,369
10,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
King_Yuyux
Ah Muzen Cab
20
7 / 10 / 7
16,764
671
23,340
27,990
10,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Sawdooo
Achilles
18
9 / 5 / 7
17,096
684
19,388
25,702
39,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 13 / 9
14,308
572
23,242
23,685
8,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
28
Kills
19
19
Deaths
28
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JackleBull
Chang'e
5
9
10
1.11
L
Ah Muzen Cab
King_Yuyux
Ah Muzen Cab
7
10
7
1.05
W
Jormungandr
PapaxGinger
Jormungandr
11
4
12
4.25
L
Achilles
Sawdooo
Achilles
9
5
7
2.5
L
3
13
9
0.58
W
Artemis
morle
Artemis
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,768
Damage
65,970
76,398
Taken
77,377
58,296
Mitigated
58,645
22,730
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JackleBull
Chang'e
12,729
1,113
4,867
7,188
22,492
7,526
762
7,000
15,492
70,442
0
L
Ah Muzen Cab
King_Yuyux
Ah Muzen Cab
23,340
13,982
0
10,796
27,990
10,548
1,295
15,611
12,379
0
93,566
W
Jormungandr
PapaxGinger
Jormungandr
24,569
4,647
274
3,088
27,537
40,258
356
7,972
19,565
81,370
0
L
Achilles
Sawdooo
Achilles
19,388
5,192
1,105
8,176
25,702
39,609
0
12,620
13,082
0
62,713
L
23,242
5,193
226
6,508
23,685
8,488
0
9,227
14,458
66,168
0
W
Artemis
morle
Artemis
30,470
19,573
0
7,313
26,369
10,512
2,364
8,400
17,969
0
105,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
48,168
311
Minions Killed
233
0
Camps Cleared
0
1,247,589
Distance Traveled
1,147,090
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,562
622
96
4
0
411,305
2
L
Ah Muzen Cab
16,764
671
134
5
0
357,237
1
W
Jormungandr
17,051
682
92
4
0
431,504
4
L
Achilles
17,096
684
53
2
0
452,026
3
L
Vulcan
14,308
572
46
2
0
337,827
1
W
Artemis
17,568
703
123
5
0
404,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role