Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 28L
951 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,020 Elo+
Party 2
Odin
Odin
Troll1642
Odin
Level 18
God Stats
4W - 1L
1,812 SR
Queue Stats
27W - 25L
1,200 Elo+
Solo
Anubis
Anubis
XAkuma GreyX
Anubis
Level 10
God Stats
6W - 9L
1,495 SR
Queue Stats
105W - 82L
855 Elo+
Party 3
Yemoja
Yemoja
Zombiematter879
Yemoja
Level 15
God Stats
8W - 4L
1,464 SR
Queue Stats
163W - 140L
975 Elo+
Party 3
Team Averages
Level 12
1,554 SR
1,000 Elo+

VS

Team Averages
Level 14
1,332 SR
1,072 Elo+
Bellona
Bellona
 
Bellona
Level 10
God Stats
1W - 2L
1,358 SR
Queue Stats
17W - 40L
1,121 Elo+
Solo
Arachne
Arachne
Kittyz on Fire
Arachne
Level 22
God Stats
16W - 15L
1,419 SR
Queue Stats
17W - 16L
1,245 Elo+
Party 1
Scylla
Scylla
WiseCheshire420
Scylla
Level 8
God Stats
17W - 21L
1,294 SR
Queue Stats
22W - 26L
1,180 Elo+
Party 1
Jormungandr
Jormungandr
alfredo_2704
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
906 Elo+
Party 4
Nemesis
Nemesis
sni_moi
Nemesis
Level 18
God Stats
1W - 2L
1,086 SR
Queue Stats
4W - 15L
908 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 7 / 12
16,344
1,022
27,214
24,168
24,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
 
Nemesis
20
10 / 5 / 12
16,427
1,027
26,602
34,340
20,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
3 / 5 / 14
15,504
969
18,207
23,575
35,402
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
20
4 / 8 / 14
14,308
894
17,206
23,027
13,318
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 6 / 19
15,855
991
15,401
23,234
39,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
2 / 9 / 18
15,725
983
18,140
33,444
22,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 4 / 4
20,387
1,274
49,262
28,732
11,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 3 / 16
15,297
956
28,320
22,888
8,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
alfredo_2704
Jormungandr
18
1 / 3 / 4
12,837
802
2,234
7,802
4,105
Nemesis
sni_moi
Nemesis
20
5 / 12 / 14
15,533
971
20,802
24,117
9,434
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
31
Kills
31
31
Deaths
31
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
7
12
2.29
W
Nemesis
 
Nemesis
10
5
12
3.2
L
Bellona
 
Bellona
2
9
18
1.22
L
22
4
4
6
W
Odin
3
5
14
2
L
1
3
16
3
W
Anubis
4
8
14
1.38
W
4
6
19
2.25
L
Jormungandr
alfredo_2704
Jormungandr
1
3
4
1
L
Nemesis
sni_moi
Nemesis
5
12
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,630
Damage
118,758
128,344
Taken
116,983
132,203
Mitigated
55,912
24,871
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,214
4,032
560
8,128
24,168
24,302
0
5,995
18,173
56,849
0
W
Nemesis
 
Nemesis
26,602
17,138
0
12,132
34,340
20,084
0
8,514
25,826
0
65,671
L
Bellona
 
Bellona
18,140
7,065
0
1,538
33,444
22,859
0
16,825
16,619
0
46,842
L
49,262
32,802
207
7,123
28,732
11,236
0
16,219
12,513
0
92,216
W
Odin
18,207
9,985
0
0
23,575
35,402
0
3,967
19,608
0
56,504
L
28,320
5,718
0
2,518
22,888
8,278
0
12,871
10,017
53,565
0
W
Anubis
17,206
3,069
0
1,156
23,027
13,318
0
7,084
15,943
26,394
0
W
15,401
2,639
2,895
0
23,234
39,097
0
4,994
18,240
36,939
0
L
Jormungandr
alfredo_2704
Jormungandr
2,234
864
0
0
7,802
4,105
0
2,970
4,832
4,702
0
L
Nemesis
sni_moi
Nemesis
20,802
11,217
0
1,199
24,117
9,434
0
10,936
13,181
0
38,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,438
Gold Earned
79,779
309
Minions Killed
268
7
Camps Cleared
4
1,169,505
Distance Traveled
1,177,763
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,344
1,022
71
4
0
211,234
0
W
Nemesis
16,427
1,027
88
6
4
277,692
0
L
Bellona
15,725
983
67
4
2
226,600
0
L
Arachne
20,387
1,274
100
6
2
343,011
0
W
Odin
15,504
969
82
5
2
268,697
3
L
Scylla
15,297
956
66
4
0
265,053
0
W
Anubis
14,308
894
20
1
1
141,725
0
W
Yemoja
15,855
991
48
3
0
270,157
0
L
Jormungandr
12,837
802
9
1
0
68,411
0
L
Nemesis
15,533
971
26
2
0
274,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role