Player Matchup

Kukulkan
Kukulkan
DBills24
Kukulkan
Level 49
God Stats
0W - 1L
1,706 SR
Queue Stats
201W - 231L
1,522 Elo+
Party 2
Pele
Pele
JustinM1547
Pele
Level 70
God Stats
4W - 6L
1,570 SR
Queue Stats
112W - 114L
1,478 Elo+
Party 2
Yemoja
Yemoja
MastrzLegitz-
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 198L
1,213 Elo+
Party 2
Hachiman
Hachiman
Stonehands48
Hachiman
Level 26
God Stats
4W - 7L
1,336 SR
Queue Stats
224W - 276L
1,387 Elo+
Party 2
Hercules
Hercules
tman3319
Hercules
Level 17
God Stats
4W - 8L
1,432 SR
Queue Stats
35W - 36L
1,445 Elo+
Party 2
Team Averages
Level 38
1,509 SR
1,409 Elo+

VS

Team Averages
Level 79
1,507 SR
1,422 Elo+
Hera
Hera
CaptainShea
Hera
Level 87
God Stats
2W - 2L
1,441 SR
Queue Stats
357W - 377L
1,406 Elo+
Party 1
Arachne
Arachne
TheStillStriker
Arachne
Level 34
God Stats
5W - 5L
1,477 SR
Queue Stats
75W - 79L
1,403 Elo+
Party 1
Rama
Rama
WardHog02
Rama
Level 29
God Stats
8W - 15L
1,662 SR
Queue Stats
141W - 152L
1,410 Elo+
Party 1
King Arthur
King Arthur
XFallenProphet
King Arthur
Level 124
God Stats
11W - 18L
1,454 SR
Queue Stats
322W - 318L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
xCReXx
Nu Wa
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
183W - 188L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DBills24
Kukulkan
15
2 / 5 / 3
9,480
474
7,247
11,237
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 6 / 0
10,226
511
10,670
18,331
6,651
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,240
362
5,375
13,482
9,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Stonehands48
Hachiman
12
2 / 6 / 4
7,819
391
5,913
11,544
3,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
tman3319
Hercules
12
0 / 10 / 1
7,540
377
1,379
19,446
9,360
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 7
12,043
602
15,237
9,016
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 7
12,190
610
7,388
14,373
5,626
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
0 / 6 / 4
9,546
477
3,188
12,834
3,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
XFallenProphet
King Arthur
20
12 / 0 / 5
13,042
652
21,000
12,231
17,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
xCReXx
Nu Wa
18
8 / 4 / 9
12,218
611
16,296
7,089
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
12
Kills
33
33
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
Kukulkan
DBills24
Kukulkan
2
5
3
0.7
L
7
6
0
1.17
L
1
6
2
0.33
L
Hachiman
Stonehands48
Hachiman
2
6
4
0.67
W
4
1
7
7.5
W
Rama
0
6
4
0.33
W
King Arthur
XFallenProphet
King Arthur
12
0
5
14.5
L
Hercules
tman3319
Hercules
0
10
1
0.05
W
Nu Wa
xCReXx
Nu Wa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
63,109
74,040
Taken
55,543
34,112
Mitigated
32,285
11,488
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,237
4,647
0
2,214
9,016
3,042
322
2,309
6,707
71,356
0
L
Kukulkan
DBills24
Kukulkan
7,247
698
0
863
11,237
5,101
150
5,172
6,065
60,919
0
L
10,670
3,121
0
4,413
18,331
6,651
0
9,733
8,598
0
78,076
L
5,375
173
826
403
13,482
9,272
90
7,364
6,118
34,249
0
L
Hachiman
Stonehands48
Hachiman
5,913
2,007
0
0
11,544
3,728
0
6,344
5,062
0
29,830
W
7,388
4,804
0
7,462
14,373
5,626
802
1,110
13,263
0
98,968
W
Rama
3,188
2,209
0
3,713
12,834
3,785
2,399
5,156
7,678
0
41,340
W
King Arthur
XFallenProphet
King Arthur
21,000
3,483
0
4,869
12,231
17,221
846
2,460
9,771
0
92,338
L
Hercules
tman3319
Hercules
1,379
432
207
4,776
19,446
9,360
0
2,920
16,526
0
29,328
W
Nu Wa
xCReXx
Nu Wa
16,296
3,052
0
0
7,089
2,611
4,607
1,587
5,502
77,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
59,039
395
Minions Killed
598
0
Camps Cleared
0
1,690,801
Distance Traveled
1,912,896
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,043
602
102
5
0
405,054
10
L
Kukulkan
9,480
474
117
6
0
276,117
1
L
Pele
10,226
511
123
6
0
370,767
2
L
Yemoja
7,240
362
50
3
0
351,997
0
L
Hachiman
7,819
391
49
2
0
359,734
1
W
Arachne
12,190
610
136
7
0
449,876
0
W
Rama
9,546
477
88
4
0
345,860
0
W
King Arthur
13,042
652
145
7
0
401,745
2
L
Hercules
7,540
377
56
3
0
332,186
0
W
Nu Wa
12,218
611
127
6
0
310,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role