Player Matchup

Bellona
Bellona
BIG Boi Rell412
Bellona
Level 68
God Stats
6W - 7L
1,408 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Olorun
Olorun
Champ Dolgee
Olorun
Level 18
God Stats
1W - 2L
1,430 SR
Queue Stats
14W - 15L
1,388 Elo+
Party 1
Skadi
Skadi
DatBoiDjango
Skadi
Level 79
God Stats
5W - 4L
1,526 SR
Queue Stats
109W - 95L
1,545 Elo+
Party 1
Anubis
Anubis
Reason 2G
Anubis
Level 83
God Stats
28W - 21L
1,742 SR
Queue Stats
280W - 254L
1,563 Elo+
Party 1
Yemoja
Yemoja
WOLFhailey1031
Yemoja
Level 27
God Stats
3W - 3L
1,560 SR
Queue Stats
93W - 91L
1,512 Elo+
Party 1
Team Averages
Level 55
1,533 SR
1,465 Elo+

VS

Team Averages
Level 63
1,533 SR
1,547 Elo+
Chaac
Chaac
 
Chaac
Level 40
God Stats
3W - 1L
1,349 SR
Queue Stats
136W - 136L
1,538 Elo+
Party 3
Ne Zha
Ne Zha
BDark54
Ne Zha
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
203W - 158L
1,583 Elo+
Solo
Kukulkan
Kukulkan
EliKing58
Kukulkan
Level 27
God Stats
7W - 2L
1,559 SR
Queue Stats
7W - 2L
1,491 Elo+
Party 2
Hachiman
Hachiman
GManSpec509
Hachiman
Level 124
God Stats
1W - 0L
1,759 SR
Queue Stats
135W - 122L
1,496 Elo+
Party 3
Jormungandr
Jormungandr
InfernoKnight28
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 13
16,460
866
14,949
23,142
30,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
20
0 / 8 / 10
15,849
834
7,826
22,725
8,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 2 / 1
13,783
725
916
2,806
785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Reason 2G
Anubis
20
12 / 9 / 3
19,504
1,027
38,272
31,715
16,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 2 / 11
17,173
904
9,916
24,407
24,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 0 / 13
16,265
856
11,084
16,545
27,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
BDark54
Ne Zha
20
11 / 5 / 4
18,785
989
24,119
16,878
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
EliKing58
Kukulkan
20
3 / 1 / 12
16,587
873
30,802
6,462
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GManSpec509
Hachiman
20
5 / 4 / 7
16,741
881
13,741
14,557
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
InfernoKnight28
Jormungandr
20
2 / 5 / 17
16,974
893
18,818
23,841
30,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
15
Kills
22
22
Deaths
15
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
13
7.5
W
Ne Zha
BDark54
Ne Zha
11
5
4
2.6
L
1
1
13
7.5
L
Olorun
0
8
10
0.63
L
1
2
1
0.75
W
Kukulkan
EliKing58
Kukulkan
3
1
12
9
W
Hachiman
GManSpec509
Hachiman
5
4
7
2.13
W
Jormungandr
InfernoKnight28
Jormungandr
2
5
17
2.1
L
Anubis
Reason 2G
Anubis
12
9
3
1.5
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,879
Damage
98,564
104,795
Taken
78,283
79,998
Mitigated
69,628
17,903
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,084
720
1,799
11,096
16,545
27,816
0
11,422
5,123
0
29,639
W
Ne Zha
BDark54
Ne Zha
24,119
13,216
1,044
2,943
16,878
5,566
0
10,034
6,844
0
48,744
L
14,949
2,142
0
2,248
23,142
30,232
0
14,250
8,892
347
47,200
L
Olorun
7,826
831
2,369
2,273
22,725
8,149
0
11,975
10,750
44,128
0
L
916
350
0
183
2,806
785
0
939
1,867
0
2,837
W
Kukulkan
EliKing58
Kukulkan
30,802
947
2,089
1,011
6,462
2,345
0
4,762
1,700
79,189
0
W
Hachiman
GManSpec509
Hachiman
13,741
6,803
0
618
14,557
3,778
0
13,091
1,466
0
55,622
W
Jormungandr
InfernoKnight28
Jormungandr
18,818
3,144
0
0
23,841
30,123
0
17,052
6,789
51,123
0
L
Anubis
Reason 2G
Anubis
38,272
554
961
5,403
31,715
16,072
0
11,200
20,515
99,147
0
L
9,916
2,328
3,722
744
24,407
24,760
0
11,256
13,151
24,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,769
Gold Earned
85,352
363
Minions Killed
393
6
Camps Cleared
14
1,454,088
Distance Traveled
1,810,023
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,265
856
48
3
1
390,577
2
W
Ne Zha
18,785
989
36
2
11
387,644
0
L
Bellona
16,460
866
80
4
3
421,950
0
L
Olorun
15,849
834
98
5
1
322,122
0
L
Skadi
13,783
725
5
0
0
75,431
1
W
Kukulkan
16,587
873
116
6
2
372,646
0
W
Hachiman
16,741
881
113
6
0
324,639
0
W
Jormungandr
16,974
893
80
4
0
334,517
0
L
Anubis
19,504
1,027
151
8
2
324,458
1
L
Yemoja
17,173
904
29
2
0
310,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role