Player Matchup

Jing Wei
Jing Wei
Diamond V
DoggoDoinAnAwoo
Jing Wei
Diamond V
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
2,368 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Jaggi
Ne Zha
Diamond II
Level 156
God Stats
15W - 19L
1,659 SR
Queue Stats
532W - 539L
2,327 MMR
Solo
Bacchus
Bacchus
Diamond V
Nätalie
Bacchus
Diamond V
Level 126
God Stats
23W - 20L
1,746 SR
Queue Stats
30W - 29L
2,212 MMR
Party 1
Discordia
Discordia
Platinum II
iamtwinning
Discordia
Platinum II
Level 151
God Stats
1W - 2L
1,757 SR
Queue Stats
34W - 22L
2,172 MMR
Solo
King Arthur
King Arthur
Diamond II
slated
King Arthur
Diamond II
Level 157
God Stats
13W - 11L
1,413 SR
Queue Stats
261W - 245L
2,220 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,615 SR
2,260 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,656 SR
1,969 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
Lumeside
Ravana
Diamond IV
Level 160
God Stats
6W - 5L
1,661 SR
Queue Stats
96W - 82L
2,340 MMR
Party 2
Agni
Agni
Diamond II
berhana
Agni
Diamond II
Level 158
God Stats
17W - 7L
1,783 SR
Queue Stats
103W - 96L
2,320 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
ǺSTAROTH
Amaterasu
Diamond V
Level 160
God Stats
6W - 3L
1,834 SR
Queue Stats
167W - 172L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
15 / 3 / 8
16,802
672
30,778
22,089
10,352
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
Jaggi
Ne Zha
20
10 / 2 / 17
16,309
652
20,212
21,983
13,828
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Nätalie
Bacchus
18
7 / 1 / 21
14,767
591
9,493
21,376
31,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
iamtwinning
Discordia
20
5 / 4 / 14
15,472
619
21,200
15,587
5,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
slated
King Arthur
20
4 / 1 / 8
14,752
590
23,106
17,982
25,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AphroditeYemojaPersephoneHun BatzHel

VS

Bans
ThorRaijinTerraMerlinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 10 / 2
11,708
468
11,324
21,390
8,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
15
0 / 8 / 6
10,897
436
4,799
20,491
15,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Lumeside
Ravana
19
5 / 9 / 2
12,354
494
10,371
27,654
13,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
berhana
Agni
18
4 / 8 / 3
11,648
466
24,273
19,824
7,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ǺSTAROTH
Amaterasu
19
1 / 6 / 1
12,024
481
13,383
29,933
39,589
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
41
Kills
11
11
Deaths
41
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
10
2
0.2
L
Ganesha
 
Ganesha
0
8
6
0.38
W
Jing Wei
15
3
8
6.33
W
Ne Zha
Jaggi
Ne Zha
10
2
17
9.25
L
Ravana
Lumeside
Ravana
5
9
2
0.67
W
Bacchus
Nätalie
Bacchus
7
1
21
17.5
L
Agni
berhana
Agni
4
8
3
0.69
W
Discordia
iamtwinning
Discordia
5
4
14
3
W
King Arthur
slated
King Arthur
4
1
8
8
L
Amaterasu
ǺSTAROTH
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,789
Damage
64,150
99,017
Taken
119,292
86,411
Mitigated
84,113
45,028
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,324
8,714
0
6,192
21,390
8,476
0
2,121
19,269
0
93,786
L
Ganesha
 
Ganesha
4,799
590
0
1,752
20,491
15,479
0
7,550
12,941
32,833
0
W
Jing Wei
30,778
27,372
0
14,008
22,089
10,352
1,631
6,588
15,501
0
143,660
W
Ne Zha
Jaggi
Ne Zha
20,212
7,889
0
10,047
21,983
13,828
4,373
5,796
16,187
0
131,261
L
Ravana
Lumeside
Ravana
10,371
1,842
0
3,110
27,654
13,333
0
8,286
19,368
0
84,629
W
Bacchus
Nätalie
Bacchus
9,493
1,206
0
6,069
21,376
31,338
988
9,407
10,695
27,487
0
L
Agni
berhana
Agni
24,273
1,158
134
1,681
19,824
7,236
0
8,571
11,253
79,670
0
W
Discordia
iamtwinning
Discordia
21,200
2,821
666
5,919
15,587
5,824
598
6,640
8,947
125,752
0
W
King Arthur
slated
King Arthur
23,106
6,729
0
8,319
17,982
25,069
2,510
2,126
15,856
0
107,464
L
Amaterasu
ǺSTAROTH
Amaterasu
13,383
4,373
0
14,110
29,933
39,589
0
4,165
25,761
1,079
91,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,102
Gold Earned
58,631
735
Minions Killed
665
0
Camps Cleared
0
2,420,134
Distance Traveled
2,116,872
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,708
468
195
8
0
394,878
8
L
Ganesha
10,897
436
24
1
0
417,458
9
W
Jing Wei
16,802
672
204
8
0
425,811
4
W
Ne Zha
16,309
652
167
7
0
533,171
8
L
Ravana
12,354
494
138
6
0
478,662
2
W
Bacchus
14,767
591
21
1
0
509,442
10
L
Agni
11,648
466
137
5
0
423,418
3
W
Discordia
15,472
619
182
7
0
460,250
9
W
King Arthur
14,752
590
161
6
0
491,460
1
L
Amaterasu
12,024
481
171
7
0
402,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role