Player Matchup

Athena
Athena
ADrift_Moses
Athena
Level 46
God Stats
13W - 4L
1,725 SR
Queue Stats
140W - 120L
1,475 Elo+
Solo
Chiron
Chiron
Carl Green
Chiron
Level 156
God Stats
1W - 0L
1,696 SR
Queue Stats
195W - 180L
1,392 Elo+
Party 1
Pele
Pele
Die-and-Go6
Pele
Level 67
God Stats
6W - 2L
1,662 SR
Queue Stats
157W - 145L
1,464 Elo+
Solo
Anubis
Anubis
SalsaDragon6
Anubis
Level 122
God Stats
3W - 0L
1,679 SR
Queue Stats
41W - 36L
1,440 Elo+
Party 1
Nike
Nike
ep1kC1R3
Nike
Level 58
God Stats
5W - 6L
1,500 SR
Queue Stats
420W - 412L
1,458 Elo+
Solo
Team Averages
Level 90
1,652 SR
1,446 Elo+

VS

Team Averages
Level 96
1,424 SR
1,424 Elo+
Vamana
Vamana
Magik4939
Vamana
Level 66
God Stats
11W - 11L
1,584 SR
Queue Stats
263W - 243L
1,476 Elo+
Solo
Medusa
Medusa
Melenbuck
Medusa
Level 114
God Stats
0W - 5L
1,259 SR
Queue Stats
346W - 327L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Richray2000
Ne Zha
Level 68
God Stats
3W - 6L
1,585 SR
Queue Stats
65W - 72L
1,374 Elo+
Party 2
Khepri
Khepri
Thanatos1312
Khepri
Level 89
God Stats
0W - 3L
1,155 SR
Queue Stats
148W - 171L
1,371 Elo+
Solo
He Bo
He Bo
XxHasanevilxX
He Bo
Level 142
God Stats
11W - 17L
1,539 SR
Queue Stats
243W - 263L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 3 / 8
14,477
536
9,238
18,877
21,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Carl Green
Chiron
20
2 / 3 / 6
15,099
559
15,882
16,262
6,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 6 / 5
15,731
583
18,795
23,444
11,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
20
14 / 7 / 3
17,401
644
25,857
23,642
11,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
20
2 / 3 / 6
13,829
512
8,733
21,011
31,599
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Magik4939
Vamana
20
5 / 2 / 7
14,151
524
23,989
26,683
38,680
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Melenbuck
Medusa
6
0 / 3 / 1
7,597
281
2,962
2,957
624
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
19
1 / 10 / 10
12,293
455
7,201
25,304
9,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
19
3 / 5 / 5
13,297
492
9,883
19,664
23,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 9 / 2
15,983
592
30,270
22,909
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
29
Kills
22
22
Deaths
29
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
8
3
W
Chiron
Carl Green
Chiron
2
3
6
1.67
W
6
6
5
1.42
L
Vamana
Magik4939
Vamana
5
2
7
4.25
L
Medusa
Melenbuck
Medusa
0
3
1
0.17
L
Ne Zha
1
10
10
0.6
W
Anubis
14
7
3
2.21
L
Khepri
3
5
5
1.1
L
13
9
2
1.56
W
Nike
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,505
Damage
74,305
103,236
Taken
97,517
82,703
Mitigated
78,114
31,429
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,238
2,339
0
2,519
18,877
21,478
621
6,444
12,433
33,179
0
W
Chiron
Carl Green
Chiron
15,882
7,073
1,570
6,636
16,262
6,273
4,618
7,233
8,981
0
119,601
W
18,795
5,095
0
5,587
23,444
11,358
1,208
6,745
16,699
0
126,643
L
Vamana
Magik4939
Vamana
23,989
10,653
0
12,743
26,683
38,680
1,998
7,327
19,356
395
116,574
L
Medusa
Melenbuck
Medusa
2,962
1,695
0
340
2,957
624
210
462
2,495
0
10,915
L
Ne Zha
7,201
2,995
0
4,408
25,304
9,079
1,139
9,257
16,047
0
74,375
W
Anubis
25,857
2,723
0
10,597
23,642
11,995
1,554
15,326
8,316
130,267
0
L
Khepri
9,883
1,165
438
1,324
19,664
23,079
331
4,907
14,757
56,177
0
L
30,270
1,309
0
6,248
22,909
6,652
265
13,395
9,514
119,975
0
W
Nike
8,733
2,468
0
4,520
21,011
31,599
1,454
4,707
16,304
253
78,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,537
Gold Earned
63,321
731
Minions Killed
569
0
Camps Cleared
0
2,313,011
Distance Traveled
1,993,182
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,477
536
35
1
0
427,091
2
W
Chiron
15,099
559
186
7
0
458,454
6
W
Pele
15,731
583
182
7
0
533,720
2
L
Vamana
14,151
524
190
7
0
519,891
3
L
Medusa
7,597
281
15
1
0
100,429
2
L
Ne Zha
12,293
455
101
4
0
461,219
2
W
Anubis
17,401
644
180
7
0
388,389
3
L
Khepri
13,297
492
92
3
0
500,550
6
L
He Bo
15,983
592
171
6
0
411,093
0
W
Nike
13,829
512
148
5
0
505,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role