Player Matchup

Scylla
Scylla
Alibeebotux
Scylla
Level 104
God Stats
5W - 3L
1,529 SR
Queue Stats
178W - 133L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
CheeksBeClappin
Jormungandr
Level 109
God Stats
2W - 4L
1,513 SR
Queue Stats
104W - 78L
1,632 Elo+
Party 1
Thanatos
Thanatos
Ti69y
Thanatos
Level 69
God Stats
10W - 8L
1,798 SR
Queue Stats
93W - 65L
1,618 Elo+
Party 1
Team Averages
Level 94
1,614 SR
1,618 Elo+

VS

Team Averages
Level 100
1,536 SR
1,538 Elo+
Ares
Ares
DanML
Ares
Level 87
God Stats
2W - 2L
1,525 SR
Queue Stats
5W - 11L
1,621 Elo+
Solo
Anubis
Anubis
Jaloko
Anubis
Level 104
God Stats
15W - 11L
1,501 SR
Queue Stats
35W - 35L
1,514 Elo+
Solo
Heimdallr
Heimdallr
daren5393
Heimdallr
Level 110
God Stats
2W - 1L
1,582 SR
Queue Stats
77W - 71L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 4 / 5
19,505
650
28,209
20,397
6,967
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
CheeksBeClappin
Jormungandr
20
4 / 9 / 11
17,525
584
18,060
27,515
27,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Ti69y
Thanatos
20
4 / 9 / 9
17,304
577
13,326
24,342
7,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DanML
Ares
20
4 / 5 / 16
18,026
601
16,099
24,386
33,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Jaloko
Anubis
20
14 / 10 / 4
19,848
662
24,992
24,298
9,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
daren5393
Heimdallr
20
4 / 3 / 15
18,043
601
16,905
22,086
8,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
18
Kills
22
22
Deaths
18
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
10
4
5
3.13
L
Jormungandr
CheeksBeClappin
Jormungandr
4
9
11
1.06
W
Ares
DanML
Ares
4
5
16
2.4
W
Anubis
Jaloko
Anubis
14
10
4
1.6
L
Thanatos
Ti69y
Thanatos
4
9
9
0.94
W
Heimdallr
daren5393
Heimdallr
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,595
Damage
57,996
72,254
Taken
70,770
42,782
Mitigated
51,864
23,976
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
28,209
1,347
200
7,141
20,397
6,967
1,923
12,766
7,631
177,055
0
L
Jormungandr
CheeksBeClappin
Jormungandr
18,060
2,276
828
4,050
27,515
27,913
307
12,115
15,400
82,813
0
W
Ares
DanML
Ares
16,099
467
0
1,030
24,386
33,277
0
14,284
10,102
35,806
0
W
Anubis
Jaloko
Anubis
24,992
0
0
8,198
24,298
9,666
0
17,895
6,403
78,633
0
L
Thanatos
Ti69y
Thanatos
13,326
2,709
0
11,757
24,342
7,902
0
16,796
7,546
0
59,877
W
Heimdallr
daren5393
Heimdallr
16,905
6,452
0
4,543
22,086
8,921
3,307
14,743
7,343
0
125,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
55,917
344
Minions Killed
276
0
Camps Cleared
0
1,650,556
Distance Traveled
1,568,822
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,505
650
200
7
0
618,608
5
L
Jormungandr
17,525
584
84
3
0
496,881
3
W
Ares
18,026
601
20
1
0
558,083
10
W
Anubis
19,848
662
95
3
0
442,941
4
L
Thanatos
17,304
577
60
2
0
535,067
6
W
Heimdallr
18,043
601
161
5
0
567,798
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role