Player Matchup

Loki
Loki
Ruschminator
Loki
Level 47
God Stats
2W - 8L
1,361 SR
Queue Stats
138W - 186L
1,271 Elo+
Party 2
Neith
Neith
Warwachin
Neith
Level 16
God Stats
2W - 11L
1,576 SR
Queue Stats
4W - 18L
1,221 Elo+
Party 2
Terra
Terra
suicidalxx12
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,311 Elo+
Solo
Team Averages
Level 27
1,479 SR
1,268 Elo+

VS

Team Averages
Level 24
1,464 SR
1,170 Elo+
Neith
Neith
Kikiitchu36
Neith
Level 46
God Stats
4W - 11L
1,488 SR
Queue Stats
62W - 105L
1,365 Elo+
Solo
Sobek
Sobek
deku_rf
Sobek
Level 13
God Stats
3W - 5L
1,404 SR
Queue Stats
16W - 34L
1,085 Elo+
Party 1
Kukulkan
Kukulkan
sigma_27_
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,476
652
6,347
10,838
3,927
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Warwachin
Neith
11
2 / 3 / 3
8,284
637
5,993
7,585
2,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 4
8,868
682
3,966
9,103
4,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 3
9,879
760
11,666
5,774
1,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
deku_rf
Sobek
12
3 / 1 / 7
8,645
665
3,684
9,201
4,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
sigma_27_
Kukulkan
10
0 / 4 / 8
7,721
594
3,660
5,875
2,022
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
11
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
4
6
2
0.83
L
Neith
Warwachin
Neith
2
3
3
1.17
W
Sobek
deku_rf
Sobek
3
1
7
6.5
W
Kukulkan
sigma_27_
Kukulkan
0
4
8
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
19,010
27,526
Taken
20,850
11,323
Mitigated
8,748
3,608
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,666
6,456
0
938
5,774
1,762
420
1,177
4,597
0
50,537
L
6,347
2,535
166
963
10,838
3,927
0
2,328
8,510
0
33,004
L
Neith
Warwachin
Neith
5,993
2,467
123
1,530
7,585
2,918
0
1,778
5,807
0
22,407
W
Sobek
deku_rf
Sobek
3,684
739
0
2,746
9,201
4,964
276
1,278
7,923
10,871
0
W
Kukulkan
sigma_27_
Kukulkan
3,660
1,153
667
725
5,875
2,022
88
1,527
4,348
13,235
0
L
3,966
967
89
737
9,103
4,478
0
3,338
5,765
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
26,245
98
Minions Killed
121
0
Camps Cleared
0
562,786
Distance Traveled
608,135
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,879
760
82
6
0
204,384
8
L
Loki
8,476
652
38
3
0
205,479
0
L
Neith
8,284
637
37
3
0
173,354
0
W
Sobek
8,645
665
10
1
0
211,982
0
W
Kukulkan
7,721
594
29
2
0
191,769
0
L
Terra
8,868
682
23
2
0
183,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role