Player Matchup

Ra
Ra
DarkSlayer531
Ra
Level 65
God Stats
2W - 4L
1,404 SR
Queue Stats
134W - 142L
1,406 Elo+
Party 2
Mercury
Mercury
DudeCrazy98
Mercury
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,380 Elo+
Party 2
Achilles
Achilles
SergiuTin
Achilles
Level 27
God Stats
9W - 8L
1,356 SR
Queue Stats
138W - 117L
1,449 Elo+
Solo
Team Averages
Level 38
1,420 SR
1,412 Elo+

VS

Team Averages
Level 19
1,566 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 12
God Stats
4W - 6L
1,522 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Cerberus
Cerberus
Cesinhar
Cerberus
Level 17
God Stats
13W - 5L
1,628 SR
Queue Stats
25W - 23L
1,476 Elo+
Party 1
Artemis
Artemis
antoniodemonioo
Artemis
Level 29
God Stats
4W - 3L
1,547 SR
Queue Stats
319W - 351L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,149
654
7,730
9,872
3,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DudeCrazy98
Mercury
11
2 / 5 / 5
9,018
644
4,054
9,515
3,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SergiuTin
Achilles
12
4 / 5 / 3
9,328
666
10,027
15,484
10,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 12
9,485
678
5,559
10,085
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cerberus
Cesinhar
Cerberus
13
7 / 2 / 6
11,474
820
9,590
11,397
5,328
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 6
10,896
778
12,023
7,948
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
12
1.75
W
Cerberus
Cesinhar
Cerberus
7
2
6
5
L
2
4
4
1
L
Mercury
DudeCrazy98
Mercury
2
5
5
0.9
L
Achilles
SergiuTin
Achilles
4
5
3
1.1
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
27,172
34,871
Taken
29,430
17,514
Mitigated
11,911
8,050
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,559
1,116
0
672
10,085
4,229
662
3,123
6,962
19,991
0
W
Cerberus
Cesinhar
Cerberus
9,590
180
0
2,056
11,397
5,328
415
3,781
7,616
27,558
0
L
7,730
65
1,400
2,592
9,872
3,466
380
4,467
5,405
57,245
0
L
Mercury
DudeCrazy98
Mercury
4,054
1,390
270
635
9,515
3,055
0
2,782
6,733
0
17,081
L
Achilles
SergiuTin
Achilles
10,027
2,894
0
3,153
15,484
10,993
544
8,023
7,461
0
31,090
W
12,023
4,413
0
889
7,948
2,354
1,583
1,408
6,540
0
60,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
31,855
137
Minions Killed
160
0
Camps Cleared
0
764,442
Distance Traveled
713,972
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,485
678
29
2
0
233,533
0
W
Cerberus
11,474
820
43
3
0
243,290
1
L
Ra
9,149
654
84
6
0
267,912
1
L
Mercury
9,018
644
18
1
0
263,433
0
L
Achilles
9,328
666
35
3
0
233,097
2
W
Artemis
10,896
778
88
6
0
237,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role