Player Matchup

Rama
Rama
 
Rama
Level 62
God Stats
4W - 6L
1,233 SR
Queue Stats
651W - 686L
1,422 Elo+
Solo
Vamana
Vamana
KrugerW_09
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,135 Elo+
Party 1
Kuzenbo
Kuzenbo
charlieb2803
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 1
Thanatos
Thanatos
ireneren
Thanatos
Level 131
God Stats
1W - 3L
1,397 SR
Queue Stats
88W - 107L
1,350 Elo+
Solo
Nu Wa
Nu Wa
romans12356
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 1
Team Averages
Level 68
1,426 SR
1,333 Elo+

VS

Team Averages
Level 76
1,600 SR
1,430 Elo+
Cupid
Cupid
 
Cupid
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Geraii333
Janus
Level 48
God Stats
2W - 0L
1,642 SR
Queue Stats
26W - 28L
1,400 Elo+
Solo
Ymir
Ymir
Jirenajwain
Ymir
Level 29
God Stats
6W - 3L
1,640 SR
Queue Stats
45W - 43L
1,441 Elo+
Party 2
Olorun
Olorun
rToTTi_16
Olorun
Level 128
God Stats
3W - 2L
1,581 SR
Queue Stats
182W - 177L
1,383 Elo+
Solo
Merlin
Merlin
xMaGiCKz1
Merlin
Level 62
God Stats
5W - 1L
1,639 SR
Queue Stats
52W - 48L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
2 / 4 / 5
11,001
611
4,934
13,359
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
KrugerW_09
Vamana
20
2 / 4 / 8
11,853
659
17,619
27,397
30,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
charlieb2803
Kuzenbo
16
0 / 6 / 1
9,983
555
4,234
21,783
24,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
ireneren
Thanatos
18
4 / 7 / 3
11,100
617
7,957
17,142
7,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 7 / 8
11,272
626
20,611
14,711
5,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
1 / 2 / 16
10,874
604
9,906
12,220
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Geraii333
Janus
19
3 / 3 / 18
12,246
680
25,456
12,647
4,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 20
12,360
687
14,957
17,533
24,313
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
rToTTi_16
Olorun
20
4 / 2 / 19
12,039
669
11,306
14,195
6,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
xMaGiCKz1
Merlin
20
13 / 1 / 13
13,797
767
25,464
13,225
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
10
Kills
28
28
Deaths
10
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
5
1.13
W
Cupid
 
Cupid
1
2
16
4.5
W
Janus
Geraii333
Janus
3
3
18
4
W
7
2
20
8.5
L
Vamana
KrugerW_09
Vamana
2
4
8
1.5
L
Kuzenbo
charlieb2803
Kuzenbo
0
6
1
0.08
L
Thanatos
ireneren
Thanatos
4
7
3
0.79
W
Olorun
rToTTi_16
Olorun
4
2
19
6.75
L
2
7
8
0.86
W
Merlin
xMaGiCKz1
Merlin
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,355
Damage
87,089
94,392
Taken
69,820
73,526
Mitigated
46,795
44,399
Healing
40,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,934
3,874
2,580
2,935
13,359
5,484
2,912
10,697
2,662
0
24,648
W
Cupid
 
Cupid
9,906
4,631
4,482
4,294
12,220
5,027
634
3,637
8,583
0
30,957
W
Janus
Geraii333
Janus
25,456
227
4,200
2,525
12,647
4,595
806
3,987
8,660
49,092
0
W
14,957
1,880
3,616
3,821
17,533
24,313
348
6,500
11,033
24,153
0
L
Vamana
KrugerW_09
Vamana
17,619
5,448
2,820
14,226
27,397
30,403
205
20,065
7,332
0
42,908
L
Kuzenbo
charlieb2803
Kuzenbo
4,234
1,534
2,038
3,882
21,783
24,924
36
19,573
2,210
5,616
66
L
Thanatos
ireneren
Thanatos
7,957
169
650
8,482
17,142
7,061
1,094
14,676
2,466
0
13,358
W
Olorun
rToTTi_16
Olorun
11,306
3,550
7,350
5,021
14,195
6,652
1,766
5,565
8,630
43,828
0
L
20,611
3,331
2,898
3,888
14,711
5,654
772
12,172
2,539
50,863
0
W
Merlin
xMaGiCKz1
Merlin
25,464
623
2,438
2,391
13,225
6,208
829
5,127
8,098
59,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
61,316
176
Minions Killed
237
0
Camps Cleared
0
1,415,340
Distance Traveled
1,491,096
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,001
611
59
3
0
251,054
0
W
Cupid
10,874
604
51
3
0
270,370
1
W
Janus
12,246
680
66
4
0
340,835
0
W
Ymir
12,360
687
15
1
0
275,718
0
L
Vamana
11,853
659
37
2
0
347,395
2
L
Kuzenbo
9,983
555
8
0
0
264,295
2
L
Thanatos
11,100
617
21
1
0
285,390
4
W
Olorun
12,039
669
60
3
0
303,623
0
L
Nu Wa
11,272
626
51
3
0
267,206
1
W
Merlin
13,797
767
45
3
0
300,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role