Player Matchup

Amaterasu
Amaterasu
ARCTICnicholas
Amaterasu
Level 7
God Stats
3W - 6L
1,564 SR
Queue Stats
7W - 10L
1,386 Elo+
Solo
Medusa
Medusa
Forever_Dope_421
Medusa
Level 27
God Stats
3W - 2L
1,527 SR
Queue Stats
33W - 29L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
MeGaLiVeWyRe
Kuzenbo
Level 27
God Stats
6W - 2L
1,763 SR
Queue Stats
43W - 52L
1,368 Elo+
Solo
Yemoja
Yemoja
Sir_12andom
Yemoja
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
112W - 107L
1,433 Elo+
Solo
Achilles
Achilles
darknesssking017
Achilles
Level 27
God Stats
12W - 10L
1,524 SR
Queue Stats
31W - 25L
1,436 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,420 Elo+

VS

Team Averages
Level 23
1,605 SR
1,372 Elo+
Horus
Horus
Charlie_Pech
Horus
Level 23
God Stats
6W - 2L
1,528 SR
Queue Stats
40W - 51L
1,384 Elo+
Solo
Anubis
Anubis
DHLN
Anubis
Level 29
God Stats
5W - 4L
1,755 SR
Queue Stats
29W - 26L
1,423 Elo+
Solo
Achilles
Achilles
SuperKieran21
Achilles
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,337 Elo+
Party 1
Izanami
Izanami
Xx710DABaddonxX
Izanami
Level 14
God Stats
23W - 14L
1,367 SR
Queue Stats
26W - 21L
1,297 Elo+
Party 1
Cerberus
Cerberus
lost___sock
Cerberus
Level 27
God Stats
5W - 2L
1,878 SR
Queue Stats
19W - 13L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARCTICnicholas
Amaterasu
15
0 / 6 / 3
9,914
826
5,807
27,437
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 10 / 5
11,132
928
16,400
24,867
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
MeGaLiVeWyRe
Kuzenbo
16
0 / 4 / 5
10,285
857
8,683
19,141
18,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
16
0 / 8 / 2
9,831
819
5,053
19,112
10,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 5 / 1
11,574
965
14,997
24,692
25,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 20
11,069
922
6,431
14,842
12,029
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
DHLN
Anubis
20
12 / 0 / 15
13,988
1,166
39,442
4,523
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SuperKieran21
Achilles
18
7 / 4 / 12
11,854
988
14,837
11,084
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 17
13,263
1,105
18,506
9,466
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
lost___sock
Cerberus
19
5 / 1 / 23
12,322
1,027
27,288
19,657
10,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
8
Kills
33
33
Deaths
8
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ARCTICnicholas
Amaterasu
0
6
3
0.25
W
0
3
20
3.33
W
Anubis
DHLN
Anubis
12
0
15
19.5
L
2
10
5
0.45
L
Kuzenbo
MeGaLiVeWyRe
Kuzenbo
0
4
5
0.63
L
Yemoja
0
8
2
0.13
W
Achilles
SuperKieran21
Achilles
7
4
12
3.25
W
9
0
17
17.5
L
6
5
1
1.3
W
Cerberus
lost___sock
Cerberus
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
106,504
115,249
Taken
59,572
68,471
Mitigated
34,692
10,977
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ARCTICnicholas
Amaterasu
5,807
2,825
0
2,128
27,437
8,596
0
13,107
14,330
0
21,875
W
6,431
2,337
3,590
5,230
14,842
12,029
0
1,402
13,440
0
11,256
W
Anubis
DHLN
Anubis
39,442
465
1,083
3,327
4,523
2,465
0
1,464
3,059
76,494
0
L
16,400
7,918
291
443
24,867
5,200
0
17,836
7,031
0
34,325
L
Kuzenbo
MeGaLiVeWyRe
Kuzenbo
8,683
3,325
452
2,622
19,141
18,701
0
12,615
6,526
15,389
999
L
Yemoja
5,053
1,438
2,619
462
19,112
10,800
0
8,628
10,484
17,081
0
W
Achilles
SuperKieran21
Achilles
14,837
7,109
829
1,251
11,084
5,659
0
3,223
7,861
0
29,474
W
18,506
13,759
0
0
9,466
4,261
0
1,945
7,521
0
45,165
L
14,997
4,767
0
1,960
24,692
25,174
0
14,544
10,148
0
26,863
W
Cerberus
lost___sock
Cerberus
27,288
2,131
370
8,440
19,657
10,278
0
4,873
14,784
40,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
62,496
135
Minions Killed
257
5
Camps Cleared
4
928,951
Distance Traveled
1,120,207
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,914
826
26
2
1
184,479
0
W
Horus
11,069
922
12
1
1
207,410
0
W
Anubis
13,988
1,166
92
8
0
207,599
2
L
Medusa
11,132
928
49
4
2
195,531
0
L
Kuzenbo
10,285
857
13
1
1
165,556
0
L
Yemoja
9,831
819
26
2
0
159,559
0
W
Achilles
11,854
988
33
3
3
215,880
0
W
Izanami
13,263
1,105
80
7
0
241,453
0
L
Achilles
11,574
965
21
2
1
223,826
1
W
Cerberus
12,322
1,027
40
3
0
247,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role