Player Matchup

Chaac
Chaac
DarkConstantine
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Solo
Freya
Freya
MasTa SpeCks
Freya
Level 69
God Stats
2W - 3L
1,454 SR
Queue Stats
152W - 150L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
SweetCheeks5742
Nu Wa
Level 127
God Stats
5W - 4L
1,581 SR
Queue Stats
200W - 218L
1,457 Elo+
Solo
Thoth
Thoth
Terrodome09
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,341 Elo+
Solo
Fenrir
Fenrir
The Triscot
Fenrir
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 125L
1,400 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,390 Elo+

VS

Team Averages
Level 83
1,468 SR
1,373 Elo+
Xbalanque
Xbalanque
ParadoxPat
Xbalanque
Level 119
God Stats
12W - 8L
1,165 SR
Queue Stats
688W - 675L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Pyle11357
Sun Wukong
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
745W - 712L
1,373 Elo+
Party 2
Chaac
Chaac
Reno VTX
Chaac
Level 89
God Stats
26W - 10L
1,672 SR
Queue Stats
378W - 341L
1,366 Elo+
Party 2
Jormungandr
Jormungandr
TheOGChucko
Jormungandr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 181L
1,336 Elo+
Party 2
Terra
Terra
xXCruelJesterXx
Terra
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 193L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 21
13,885
731
22,608
27,481
46,934
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 5 / 16
15,226
801
29,465
31,930
16,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
6 / 5 / 21
13,415
706
27,855
17,540
7,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 6 / 15
11,890
626
10,997
14,334
5,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
5 / 9 / 14
12,353
650
13,365
25,607
22,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ParadoxPat
Xbalanque
20
9 / 7 / 14
14,563
766
32,011
20,883
7,867
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Pyle11357
Sun Wukong
19
4 / 10 / 16
12,672
667
17,376
25,764
16,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Reno VTX
Chaac
20
7 / 6 / 17
13,773
725
22,109
30,474
22,958
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheOGChucko
Jormungandr
20
6 / 10 / 11
13,530
712
12,907
25,328
29,253
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
2 / 5 / 21
13,174
693
17,298
23,061
28,999
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
107
38
Kills
28
28
Deaths
38
87
Assists
79
Player
Kills
Deaths
Assists
KDA
L
9
3
21
6.5
L
14
5
16
4.4
W
Xbalanque
ParadoxPat
Xbalanque
9
7
14
2.29
W
Sun Wukong
Pyle11357
Sun Wukong
4
10
16
1.2
W
Chaac
Reno VTX
Chaac
7
6
17
2.58
L
6
5
21
3.3
L
4
6
15
1.92
L
Fenrir
5
9
14
1.33
W
Jormungandr
TheOGChucko
Jormungandr
6
10
11
1.15
W
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,290
Damage
101,701
116,892
Taken
125,510
98,939
Mitigated
105,101
56,700
Healing
44,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,608
2,695
4,155
13,147
27,481
46,934
546
9,187
18,294
0
46,464
L
29,465
9,456
2,061
19,039
31,930
16,009
1,198
7,716
24,214
49,576
0
W
Xbalanque
ParadoxPat
Xbalanque
32,011
13,132
1,898
4,600
20,883
7,867
1,120
12,521
8,362
0
78,176
W
Sun Wukong
Pyle11357
Sun Wukong
17,376
2,371
2,549
5,720
25,764
16,024
1,134
15,758
10,006
0
31,224
W
Chaac
Reno VTX
Chaac
22,109
5,617
674
10,386
30,474
22,958
1,400
18,257
12,217
0
44,983
L
27,855
7,397
4,474
5,851
17,540
7,273
444
4,469
13,071
57,874
0
L
10,997
2,821
1,677
922
14,334
5,931
746
4,334
10,000
18,092
0
L
Fenrir
13,365
3,626
2,494
2,880
25,607
22,792
497
4,499
21,108
0
23,359
W
Jormungandr
TheOGChucko
Jormungandr
12,907
4,466
267
1,257
25,328
29,253
761
11,683
13,645
31,816
0
W
17,298
858
11,074
6,327
23,061
28,999
752
10,098
12,963
34,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,769
Gold Earned
67,712
176
Minions Killed
205
0
Camps Cleared
0
1,491,473
Distance Traveled
1,491,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,885
731
29
2
0
333,646
0
L
Freya
15,226
801
49
3
0
234,607
0
W
Xbalanque
14,563
766
82
4
0
323,424
0
W
Sun Wukong
12,672
667
27
1
0
302,772
0
W
Chaac
13,773
725
46
2
0
309,801
0
L
Nu Wa
13,415
706
60
3
0
294,153
0
L
Thoth
11,890
626
13
1
0
333,236
0
L
Fenrir
12,353
650
25
1
0
295,831
0
W
Jormungandr
13,530
712
29
2
0
227,180
0
W
Terra
13,174
693
21
1
0
328,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role