Player Matchup

Amaterasu
Amaterasu
Corbenikk
Amaterasu
Level 28
God Stats
1W - 1L
1,817 SR
Queue Stats
52W - 53L
1,479 Elo+
Party 3
Raijin
Raijin
ESTERMINAD
Raijin
Level 120
God Stats
1W - 3L
1,473 SR
Queue Stats
133W - 123L
1,582 Elo+
Solo
Anhur
Anhur
Kleeper
Anhur
Level 121
God Stats
2W - 4L
1,283 SR
Queue Stats
127W - 143L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
ferochan
Zhong Kui
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 106L
1,483 Elo+
Solo
Heimdallr
Heimdallr
sergeant_bold177
Heimdallr
Level 84
God Stats
0W - 3L
1,373 SR
Queue Stats
91W - 102L
1,401 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,499 Elo+

VS

Team Averages
Level 103
1,439 SR
1,383 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CosmicPegasus
Freya
Level 149
God Stats
1W - 8L
1,214 SR
Queue Stats
560W - 508L
1,525 Elo+
Party 1
Loki
Loki
Mr-Pelikano
Loki
Level 61
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 2
Bakasura
Bakasura
WJSJ
Bakasura
Level 159
God Stats
1W - 0L
1,639 SR
Queue Stats
38W - 51L
1,452 Elo+
Solo
Ullr
Ullr
ingles_lucas
Ullr
Level 79
God Stats
1W - 0L
1,534 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Corbenikk
Amaterasu
20
8 / 9 / 16
13,060
768
13,445
21,497
28,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ESTERMINAD
Raijin
17
6 / 5 / 16
11,781
693
16,828
12,415
4,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kleeper
Anhur
20
8 / 8 / 16
12,743
750
15,506
18,518
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ferochan
Zhong Kui
20
6 / 7 / 16
13,598
800
17,189
23,986
13,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
20
6 / 8 / 21
12,809
753
14,598
20,054
9,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 5 / 22
13,207
777
21,224
14,246
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 6 / 19
14,191
835
14,286
18,853
7,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 8 / 18
12,116
713
7,983
14,337
5,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
WJSJ
Bakasura
20
10 / 8 / 15
13,227
778
15,765
23,880
10,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 7 / 17
13,932
820
24,869
17,958
7,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
127
34
Kills
36
37
Deaths
34
85
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
5
22
3.2
L
Amaterasu
Corbenikk
Amaterasu
8
9
16
1.78
W
10
6
19
3.25
L
Raijin
ESTERMINAD
Raijin
6
5
16
2.8
L
Anhur
Kleeper
Anhur
8
8
16
2
W
3
8
18
1.5
W
Bakasura
WJSJ
Bakasura
10
8
15
2.19
L
Zhong Kui
ferochan
Zhong Kui
6
7
16
2
W
8
7
17
2.36
L
Heimdallr
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,566
Damage
84,127
96,470
Taken
89,274
64,038
Mitigated
36,469
30,081
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,224
2,286
2,126
4,790
14,246
5,196
99
5,876
8,370
56,813
0
L
Amaterasu
Corbenikk
Amaterasu
13,445
4,626
1,868
5,338
21,497
28,730
445
7,307
13,178
0
17,880
W
14,286
4,843
1,821
6,883
18,853
7,995
1,270
7,861
10,992
34,002
0
L
Raijin
ESTERMINAD
Raijin
16,828
1,315
1,866
1,858
12,415
4,981
978
5,375
6,970
28,592
0
L
Anhur
Kleeper
Anhur
15,506
6,571
1,333
2,574
18,518
7,425
1,890
6,673
10,687
0
33,870
W
7,983
2,482
0
499
14,337
5,766
81
6,098
8,239
0
15,662
W
Bakasura
WJSJ
Bakasura
15,765
11,346
2,194
5,650
23,880
10,044
868
7,978
15,902
0
21,623
L
Zhong Kui
ferochan
Zhong Kui
17,189
712
1,653
8,395
23,986
13,889
639
9,333
13,988
48,106
0
W
24,869
10,435
1,165
3,490
17,958
7,468
3,032
6,204
11,753
0
36,757
L
Heimdallr
14,598
2,337
1,024
4,172
20,054
9,013
1,515
6,822
12,627
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,991
Gold Earned
66,673
202
Minions Killed
174
0
Camps Cleared
0
1,286,893
Distance Traveled
1,506,690
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,207
777
53
3
0
256,895
1
L
Amaterasu
13,060
768
15
1
0
261,874
0
W
Freya
14,191
835
45
3
0
240,277
1
L
Raijin
11,781
693
39
2
0
275,744
1
L
Anhur
12,743
750
34
2
0
232,100
0
W
Loki
12,116
713
18
1
0
339,866
1
W
Bakasura
13,227
778
30
2
0
359,861
0
L
Zhong Kui
13,598
800
89
5
0
249,220
0
W
Ullr
13,932
820
28
2
0
309,791
2
L
Heimdallr
12,809
753
25
1
0
267,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role