Player Matchup

Osiris
Osiris
Silver IV
Blaxican7867
Osiris
Silver IV
Level 89
God Stats
3W - 2L
1,730 SR
Queue Stats
82W - 79L
848 MMR
Solo
Artemis
Artemis
Bronze III
carnageman133
Artemis
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
749 MMR
Party 1
Anubis
Anubis
Bronze III
kersh1234
Anubis
Bronze III
Level 116
God Stats
1W - 1L
1,475 SR
Queue Stats
5W - 10L
933 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,568 SR
843 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,475 SR
812 MMR
Chang'e
Chang'e
Bronze III
Kwub2009
Chang'e
Bronze III
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 28L
899 MMR
Solo
Cerberus
Cerberus
Bronze I
Prodigizing
Cerberus
Bronze I
Level 50
God Stats
18W - 20L
1,425 SR
Queue Stats
223W - 199L
596 MMR
Solo
Neith
Neith
Bronze III
samurak584
Neith
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 6 / 17
15,802
658
17,545
23,408
31,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
19
4 / 6 / 14
16,114
671
17,031
17,059
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
kersh1234
Anubis
20
14 / 7 / 9
17,443
727
25,951
23,743
9,188
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KumbhakarnaBacchusSkadiMerlinChaac

VS

Bans
KuzenboKing ArthurMedusaOdinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kwub2009
Chang'e
20
6 / 6 / 11
16,759
698
17,863
20,775
7,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Prodigizing
Cerberus
19
7 / 7 / 8
17,090
712
17,785
35,138
31,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
19
5 / 11 / 7
15,787
658
16,425
25,212
8,734
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
24
Kills
18
19
Deaths
24
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
6
17
2.42
L
Chang'e
Kwub2009
Chang'e
6
6
11
1.92
L
Cerberus
Prodigizing
Cerberus
7
7
8
1.57
W
Artemis
4
6
14
1.83
W
Anubis
kersh1234
Anubis
14
7
9
2.64
L
Neith
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
52,073
64,210
Taken
81,125
45,797
Mitigated
48,002
11,189
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,545
5,283
0
1,246
23,408
31,528
1,169
11,000
12,408
0
45,614
L
Chang'e
Kwub2009
Chang'e
17,863
2,034
6,476
9,044
20,775
7,345
1,878
4,742
16,033
82,624
0
L
Cerberus
Prodigizing
Cerberus
17,785
412
637
7,277
35,138
31,923
0
14,447
20,691
48,058
0
W
Artemis
17,031
7,386
0
992
17,059
5,081
1,162
9,412
7,647
0
90,759
W
Anubis
kersh1234
Anubis
25,951
1,637
0
8,951
23,743
9,188
1,216
15,288
8,455
126,954
0
L
Neith
16,425
5,198
0
6,510
25,212
8,734
1,889
7,443
17,769
0
103,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
49,636
289
Minions Killed
243
0
Camps Cleared
0
1,147,298
Distance Traveled
1,139,043
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,802
658
50
2
0
403,326
2
L
Chang'e
16,759
698
91
4
0
410,264
0
L
Cerberus
17,090
712
45
2
0
390,596
1
W
Artemis
16,114
671
98
4
0
397,148
1
W
Anubis
17,443
727
141
6
0
346,824
2
L
Neith
15,787
658
107
4
0
338,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role