Player Matchup

Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
Braïan
Odin
Platinum I
Level 160
God Stats
1W - 1L
1,852 SR
Queue Stats
74W - 52L
2,092 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
MrVicenmart
Kukulkan
Platinum IV
Level 159
God Stats
8W - 3L
1,770 SR
Queue Stats
73W - 49L
1,687 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,707 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,565 SR
1,749 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
DakotKa
Hou Yi
Platinum V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,878 MMR
Solo
Hercules
Hercules
Gold I
GodOfKaos
Hercules
Gold I
Level 155
God Stats
3W - 1L
1,696 SR
Queue Stats
31W - 28L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 11 / 2
14,124
743
11,012
18,511
6,077
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
Braïan
Odin
14
0 / 8 / 6
10,748
566
9,997
20,267
16,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MrVicenmart
Kukulkan
17
4 / 6 / 7
13,487
710
16,261
14,175
5,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
PersephoneAphroditeThothYemojaSobek

VS

Bans
BacchusNe ZhaNoxKumbhakarnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
11 / 3 / 12
14,394
758
20,533
13,702
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DakotKa
Hou Yi
16
6 / 6 / 12
13,189
694
10,332
17,507
5,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GodOfKaos
Hercules
16
8 / 3 / 13
13,367
704
16,027
19,289
20,520
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
25
25
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
11
2
0.82
W
Scylla
 
Scylla
11
3
12
5.67
L
Odin
Braïan
Odin
0
8
6
0.38
W
Hou Yi
DakotKa
Hou Yi
6
6
12
2
W
Hercules
GodOfKaos
Hercules
8
3
13
4.83
L
Kukulkan
MrVicenmart
Kukulkan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
46,892
52,953
Taken
50,498
28,328
Mitigated
30,863
2,280
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,012
6,828
0
640
18,511
6,077
324
7,760
10,751
0
44,509
W
Scylla
 
Scylla
20,533
1,292
0
4,827
13,702
4,725
1,953
4,618
9,084
80,035
0
L
Odin
Braïan
Odin
9,997
2,543
0
1,540
20,267
16,921
0
7,801
12,466
0
38,802
W
Hou Yi
DakotKa
Hou Yi
10,332
4,993
0
1,381
17,507
5,618
285
6,803
10,704
0
61,691
W
Hercules
GodOfKaos
Hercules
16,027
3,720
0
6,412
19,289
20,520
544
4,922
14,367
477
40,606
L
Kukulkan
MrVicenmart
Kukulkan
16,261
763
0
100
14,175
5,330
0
5,473
8,702
82,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
40,950
203
Minions Killed
215
0
Camps Cleared
0
955,479
Distance Traveled
1,020,135
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,124
743
50
3
0
282,819
4
W
Scylla
14,394
758
104
5
0
322,547
2
L
Odin
10,748
566
32
2
0
340,614
6
W
Hou Yi
13,189
694
65
3
0
331,976
4
W
Hercules
13,367
704
46
2
0
365,612
4
L
Kukulkan
13,487
710
121
6
0
332,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role