Player Matchup

King Arthur
King Arthur
Chaserblood5
King Arthur
Level 89
God Stats
0W - 2L
1,358 SR
Queue Stats
52W - 52L
1,563 Elo+
Party 2
The Morrigan
The Morrigan
JerichoRising
The Morrigan
Level 148
God Stats
1W - 1L
1,664 SR
Queue Stats
91W - 97L
1,571 Elo+
Party 2
Cupid
Cupid
aureus_deus
Cupid
Level 88
God Stats
28W - 16L
1,515 SR
Queue Stats
198W - 179L
1,596 Elo+
Party 2
Team Averages
Level 108
1,512 SR
1,577 Elo+

VS

Team Averages
Level 105
1,305 SR
1,505 Elo+
Heimdallr
Heimdallr
Clonechamp
Heimdallr
Level 89
God Stats
5W - 8L
1,384 SR
Queue Stats
103W - 111L
1,539 Elo+
Party 1
Mulan
Mulan
Sweet_JamesJ_84
Mulan
Level 105
God Stats
1W - 3L
1,134 SR
Queue Stats
17W - 22L
1,463 Elo+
Solo
The Morrigan
The Morrigan
desthetaz
The Morrigan
Level 120
God Stats
4W - 3L
1,396 SR
Queue Stats
137W - 137L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaserblood5
King Arthur
16
2 / 7 / 10
12,804
610
15,002
25,905
38,186
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
JerichoRising
The Morrigan
16
5 / 6 / 4
12,657
603
15,617
15,866
5,339
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 9 / 5
13,438
640
14,268
18,843
6,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clonechamp
Heimdallr
17
7 / 6 / 9
14,114
672
17,211
18,313
7,967
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 14
13,997
667
11,714
25,689
33,092
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
desthetaz
The Morrigan
19
10 / 3 / 7
14,246
678
17,895
10,433
4,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
22
22
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chaserblood5
King Arthur
2
7
10
1
W
Heimdallr
Clonechamp
Heimdallr
7
6
9
1.92
L
The Morrigan
JerichoRising
The Morrigan
5
6
4
1.17
W
5
4
14
3
L
6
9
5
0.94
W
The Morrigan
desthetaz
The Morrigan
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,887
Damage
46,820
60,614
Taken
54,435
49,774
Mitigated
45,899
13,673
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chaserblood5
King Arthur
15,002
1,399
0
8,787
25,905
38,186
0
7,169
18,722
0
61,607
W
Heimdallr
Clonechamp
Heimdallr
17,211
5,073
0
4,154
18,313
7,967
1,485
3,074
15,239
0
78,854
L
The Morrigan
JerichoRising
The Morrigan
15,617
2,860
662
2,167
15,866
5,339
633
3,524
12,109
73,515
6,867
W
11,714
2,295
0
8,856
25,689
33,092
1,281
4,564
20,825
518
40,672
L
14,268
8,436
290
1,767
18,843
6,249
552
3,502
15,341
0
49,772
W
The Morrigan
desthetaz
The Morrigan
17,895
2,874
0
2,189
10,433
4,840
1,094
3,205
7,228
50,345
10,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
42,357
216
Minions Killed
206
0
Camps Cleared
0
1,140,036
Distance Traveled
1,066,041
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,804
610
62
3
0
432,944
1
W
Heimdallr
14,114
672
79
4
0
361,888
1
L
The Morrigan
12,657
603
91
4
0
332,636
4
W
Mulan
13,997
667
53
3
0
340,768
4
L
Cupid
13,438
640
63
3
0
374,456
2
W
The Morrigan
14,246
678
74
4
0
363,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role