Player Matchup

Terra
Terra
CaptinZulk
Terra
Level 48
God Stats
6W - 8L
1,274 SR
Queue Stats
67W - 110L
1,117 Elo+
Solo
Medusa
Medusa
SevenDiamond930
Medusa
Level 25
God Stats
8W - 4L
1,338 SR
Queue Stats
77W - 98L
1,005 Elo+
Solo
Anubis
Anubis
TheWert123456
Anubis
Level 13
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 29
1,289 SR
1,207 Elo+

VS

Team Averages
Level 28
1,521 SR
1,088 Elo+
Hel
Hel
Darken_Death012
Hel
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
30W - 24L
1,249 Elo+
Party 1
Medusa
Medusa
FALLEN_GHOSTS_92
Medusa
Level 42
God Stats
26W - 17L
1,580 SR
Queue Stats
40W - 52L
1,121 Elo+
Party 1
Camazotz
Camazotz
abysselwatcher
Camazotz
Level 13
God Stats
9W - 21L
1,280 SR
Queue Stats
19W - 47L
895 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 3 / 9
9,570
638
5,933
12,841
9,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 4 / 5
11,106
740
14,761
13,232
7,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 6
10,089
673
10,812
9,801
7,714
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,736
649
11,924
10,168
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 7 / 3
9,078
605
11,708
16,087
4,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
12
4 / 1 / 3
9,784
652
3,728
13,114
3,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
10
10
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
2
3
9
2.17
L
4
6
4
1
L
2
7
3
0.5
W
8
4
5
2.63
W
4
3
6
2.33
L
Camazotz
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
27,360
35,874
Taken
39,369
25,663
Mitigated
10,234
7,725
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,933
1,245
3,323
3,099
12,841
9,968
655
4,539
8,302
18,445
0
L
11,924
1,836
3,403
2,803
10,168
2,643
581
4,379
5,789
39,482
0
L
11,708
5,334
354
2,850
16,087
4,063
0
6,322
9,765
0
33,986
W
14,761
4,479
0
1,176
13,232
7,981
637
4,728
8,504
0
31,438
W
10,812
591
0
127
9,801
7,714
885
2,765
7,036
39,983
0
L
Camazotz
3,728
866
0
3,785
13,114
3,528
0
6,052
7,062
0
5,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
28,598
101
Minions Killed
99
0
Camps Cleared
0
712,101
Distance Traveled
657,518
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,570
638
17
1
0
270,627
3
L
Hel
9,736
649
56
4
0
208,413
0
L
Medusa
9,078
605
39
3
0
211,815
3
W
Medusa
11,106
740
24
2
0
217,221
4
W
Anubis
10,089
673
60
4
0
224,253
7
L
Camazotz
9,784
652
4
0
0
237,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role