Player Matchup

Apollo
Apollo
Gold III
AJ_2k_ALLLL_DAY
Apollo
Gold III
Level 148
God Stats
13W - 3L
1,636 SR
Queue Stats
258W - 227L
1,677 MMR
Solo
Kali
Kali
Platinum V
ElitexLucifer
Kali
Platinum V
Level 141
God Stats
31W - 26L
1,662 SR
Queue Stats
371W - 335L
1,719 MMR
Solo
Bacchus
Bacchus
Gold I
MooMooCatt
Bacchus
Gold I
Level 140
God Stats
25W - 19L
1,654 SR
Queue Stats
420W - 420L
1,676 MMR
Solo
Merlin
Merlin
Gold I
Tempest71
Merlin
Gold I
Level 154
God Stats
11W - 11L
1,475 SR
Queue Stats
55W - 50L
1,683 MMR
Solo
Achilles
Achilles
Platinum V
Traqwar97
Achilles
Platinum V
Level 128
God Stats
16W - 13L
1,636 SR
Queue Stats
323W - 306L
1,697 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,613 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,663 SR
1,634 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
ARWENEVENSTAR7
Athena
Gold III
Level 83
God Stats
5W - 7L
1,632 SR
Queue Stats
21W - 40L
1,635 MMR
Solo
King Arthur
King Arthur
Platinum II
AnbuCptnJuan
King Arthur
Platinum II
Level 143
God Stats
2W - 3L
1,744 SR
Queue Stats
198W - 170L
1,880 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
GrootiTooti
Erlang Shen
Gold IV
Level 121
God Stats
9W - 4L
1,715 SR
Queue Stats
361W - 339L
1,492 MMR
Party 1
Medusa
Medusa
Gold I
l Devin l
Medusa
Gold I
Level 129
God Stats
75W - 32L
1,722 SR
Queue Stats
598W - 549L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
21,419
630
25,684
27,300
10,821
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 7 / 11
19,788
582
22,858
36,441
17,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MooMooCatt
Bacchus
19
2 / 3 / 18
17,055
502
14,544
24,667
29,886
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Tempest71
Merlin
20
3 / 4 / 9
17,882
526
24,073
15,394
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Traqwar97
Achilles
20
4 / 2 / 10
18,552
546
18,668
28,378
48,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeimdallrPersephoneThorAphroditeYemoja

VS

Bans
HelMercuryKumbhakarnaUllrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 2 / 7
18,217
536
32,238
17,523
6,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 11
14,250
419
7,568
27,243
23,050
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
AnbuCptnJuan
King Arthur
20
1 / 4 / 10
15,466
455
17,403
29,777
44,782
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
GrootiTooti
Erlang Shen
20
5 / 10 / 5
16,988
500
12,617
28,772
11,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
l Devin l
Medusa
20
4 / 6 / 6
16,352
481
16,601
20,643
6,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
29
Kills
19
19
Deaths
29
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
2
7
4.75
W
10
3
11
5.17
L
3
7
11
1.21
L
King Arthur
AnbuCptnJuan
King Arthur
1
4
10
1.5
W
10
7
11
2.21
L
Erlang Shen
GrootiTooti
Erlang Shen
5
10
5
0.75
W
Bacchus
MooMooCatt
Bacchus
2
3
18
3.67
W
Merlin
Tempest71
Merlin
3
4
9
1.88
W
Achilles
Traqwar97
Achilles
4
2
10
4.5
L
Medusa
l Devin l
Medusa
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,827
Damage
86,427
132,180
Taken
123,958
112,044
Mitigated
93,106
52,887
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
32,238
502
458
4,957
17,523
6,711
0
9,657
7,866
159,882
0
W
25,684
21,073
0
18,831
27,300
10,821
6,548
8,805
18,495
0
219,789
L
7,568
1,337
1,031
2,655
27,243
23,050
0
10,893
16,350
26,323
0
L
King Arthur
AnbuCptnJuan
King Arthur
17,403
2,671
0
8,829
29,777
44,782
46
6,728
23,049
962
118,422
W
22,858
11,666
0
14,680
36,441
17,201
1,116
8,956
27,485
0
170,999
L
Erlang Shen
GrootiTooti
Erlang Shen
12,617
5,182
0
6,232
28,772
11,795
0
5,766
23,006
0
139,426
W
Bacchus
MooMooCatt
Bacchus
14,544
818
0
5,176
24,667
29,886
0
8,976
15,691
36,557
0
W
Merlin
Tempest71
Merlin
24,073
0
0
1,993
15,394
5,860
932
8,941
6,453
137,320
0
W
Achilles
Traqwar97
Achilles
18,668
5,486
0
12,207
28,378
48,276
2,427
6,369
22,009
0
115,333
L
Medusa
l Devin l
Medusa
16,601
7,321
0
1,986
20,643
6,768
698
5,573
15,070
0
126,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,696
Gold Earned
81,273
881
Minions Killed
921
0
Camps Cleared
0
3,137,723
Distance Traveled
3,152,246
47
Wards Purchased
74
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,217
536
270
8
0
627,616
13
W
Apollo
21,419
630
269
8
0
601,719
15
L
Athena
14,250
419
39
1
0
647,041
29
L
King Arthur
15,466
455
214
6
0
608,217
17
W
Kali
19,788
582
189
6
0
623,820
4
L
Erlang Shen
16,988
500
190
6
0
655,741
5
W
Bacchus
17,055
502
26
1
0
680,536
8
W
Merlin
17,882
526
211
6
0
613,351
8
W
Achilles
18,552
546
186
5
0
618,297
12
L
Medusa
16,352
481
208
6
0
613,631
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role