Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
15W - 17L
1,413 SR
Queue Stats
176W - 194L
1,222 Elo+
Solo
Da Ji
Da Ji
NwG Victor
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,038 Elo+
Solo
Achilles
Achilles
Zipp15
Achilles
Level 26
God Stats
12W - 16L
1,368 SR
Queue Stats
21W - 42L
1,107 Elo+
Solo
King Arthur
King Arthur
mgreco92
King Arthur
Level 9
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 11L
975 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,168 Elo+

VS

Team Averages
Level 19
1,387 SR
1,123 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
87W - 70L
1,180 Elo+
Solo
Thor
Thor
FSM Eagle
Thor
Level 16
God Stats
8W - 16L
1,169 SR
Queue Stats
13W - 21L
1,109 Elo+
Party 1
Bakasura
Bakasura
FSM Hazard
Bakasura
Level 18
God Stats
2W - 0L
1,630 SR
Queue Stats
13W - 28L
1,041 Elo+
Party 1
Yemoja
Yemoja
MutedDuda
Yemoja
Level 18
God Stats
14W - 16L
1,443 SR
Queue Stats
56W - 75L
1,216 Elo+
Solo
Merlin
Merlin
andryano_lol
Merlin
Level 14
God Stats
3W - 6L
1,191 SR
Queue Stats
15W - 26L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 8 / 20
19,189
1,066
46,984
18,597
7,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
 
Erlang Shen
20
5 / 1 / 18
17,659
981
17,324
27,066
29,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
19
2 / 7 / 3
13,825
768
5,322
10,826
3,744
Achilles
Zipp15
Achilles
20
14 / 9 / 15
19,662
1,092
52,900
41,956
32,301
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
mgreco92
King Arthur
20
2 / 12 / 17
15,801
878
9,178
32,180
14,408
Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 1 / 17
18,968
1,054
36,699
23,856
25,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Thor
20
2 / 11 / 16
15,365
854
11,487
26,498
24,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
FSM Hazard
Bakasura
20
15 / 14 / 10
18,886
1,049
27,822
40,053
22,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
MutedDuda
Yemoja
20
5 / 2 / 23
18,479
1,027
16,482
29,239
34,312
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
20
3 / 6 / 20
16,708
928
24,555
20,019
18,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
123
34
Kills
37
37
Deaths
34
73
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
11
8
20
2.63
L
Erlang Shen
 
Erlang Shen
5
1
18
14
W
Chang'e
 
Chang'e
12
1
17
20.5
W
Thor
2
11
16
0.91
W
Bakasura
FSM Hazard
Bakasura
15
14
10
1.43
W
Yemoja
MutedDuda
Yemoja
5
2
23
8.25
L
Da Ji
2
7
3
0.5
L
Achilles
Zipp15
Achilles
14
9
15
2.39
W
Merlin
3
6
20
2.17
L
King Arthur
mgreco92
King Arthur
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,708
Damage
117,045
130,625
Taken
139,665
87,379
Mitigated
125,374
19,112
Healing
37,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
46,984
35,951
359
1,948
18,597
7,319
0
12,482
5,947
0
99,181
L
Erlang Shen
 
Erlang Shen
17,324
10,810
0
3,649
27,066
29,607
0
13,891
11,977
0
51,068
W
Chang'e
 
Chang'e
36,699
7,385
11,075
12,410
23,856
25,083
0
107
23,749
78,524
0
W
Thor
11,487
4,313
0
384
26,498
24,514
0
75
26,423
0
19,991
W
Bakasura
FSM Hazard
Bakasura
27,822
17,869
0
2,498
40,053
22,511
0
0
40,053
0
43,579
W
Yemoja
MutedDuda
Yemoja
16,482
6,715
8,468
2,708
29,239
34,312
0
175
29,064
37,768
0
L
Da Ji
5,322
1,285
0
0
10,826
3,744
0
7,408
3,327
0
7,438
L
Achilles
Zipp15
Achilles
52,900
24,189
0
13,156
41,956
32,301
0
22,089
18,623
491
90,241
W
Merlin
24,555
2,318
0
0
20,019
18,954
0
78
19,941
52,853
0
L
King Arthur
mgreco92
King Arthur
9,178
367
0
0
32,180
14,408
0
21,866
9,994
0
31,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,136
Gold Earned
88,406
293
Minions Killed
276
9
Camps Cleared
0
1,334,073
Distance Traveled
1,361,169
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
19,189
1,066
121
7
0
265,815
5
L
Erlang Shen
17,659
981
53
3
8
342,340
0
W
Chang'e
18,968
1,054
94
5
0
293,717
6
W
Thor
15,365
854
20
1
0
172,569
0
W
Bakasura
18,886
1,049
32
2
0
309,277
0
W
Yemoja
18,479
1,027
49
3
0
277,780
0
L
Da Ji
13,825
768
1
0
0
146,811
0
L
Achilles
19,662
1,092
83
5
1
254,187
1
W
Merlin
16,708
928
81
5
0
307,826
1
L
King Arthur
15,801
878
35
2
0
324,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role