Player Matchup

Thoth
Thoth
ARTPIERC
Thoth
Level 52
God Stats
3W - 5L
1,336 SR
Queue Stats
8W - 18L
1,196 Elo+
Party 2
Da Ji
Da Ji
OMGoder
Da Ji
Level 24
God Stats
1W - 3L
1,409 SR
Queue Stats
7W - 17L
1,172 Elo+
Party 2
Nike
Nike
chitsektor
Nike
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 2
Team Averages
Level 43
1,415 SR
1,194 Elo+

VS

Team Averages
Level 51
1,344 SR
1,245 Elo+
Agni
Agni
Haroldknight679
Agni
Level 24
God Stats
36W - 69L
1,267 SR
Queue Stats
137W - 254L
1,139 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hasusu
Ah Muzen Cab
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 93L
1,331 Elo+
Party 1
King Arthur
King Arthur
Raidentx
King Arthur
Level 11
God Stats
4W - 5L
1,265 SR
Queue Stats
15W - 13L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ARTPIERC
Thoth
18
6 / 2 / 8
13,475
674
25,540
15,120
5,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
OMGoder
Da Ji
17
7 / 2 / 6
13,835
692
7,770
10,437
4,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 8 / 9
12,938
647
9,599
22,532
25,526
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
11,957
598
4,723
14,621
5,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Hasusu
Ah Muzen Cab
16
4 / 5 / 2
12,703
635
10,925
15,183
4,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Raidentx
King Arthur
15
5 / 6 / 7
12,794
640
13,613
25,262
28,863
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
15
Kills
11
12
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
ARTPIERC
Thoth
6
2
8
5
W
2
4
6
1.25
W
Ah Muzen Cab
Hasusu
Ah Muzen Cab
4
5
2
1
L
Da Ji
OMGoder
Da Ji
7
2
6
5
W
King Arthur
Raidentx
King Arthur
5
6
7
1.42
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
29,261
48,089
Taken
55,066
35,351
Mitigated
38,723
11,874
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ARTPIERC
Thoth
25,540
837
755
5,493
15,120
5,355
1,277
1,515
13,605
94,428
0
W
4,723
499
645
4,150
14,621
5,586
648
7,154
7,467
40,378
0
W
Ah Muzen Cab
Hasusu
Ah Muzen Cab
10,925
2,190
0
3,028
15,183
4,274
1,686
7,651
7,532
0
77,812
L
Da Ji
OMGoder
Da Ji
7,770
2,430
0
3,433
10,437
4,470
1,177
1,004
9,265
0
39,713
W
King Arthur
Raidentx
King Arthur
13,613
4,325
0
4,175
25,262
28,863
312
11,100
14,162
0
38,185
L
9,599
1,942
455
1,738
22,532
25,526
894
2,337
19,967
0
25,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
37,454
155
Minions Killed
185
0
Camps Cleared
0
993,790
Distance Traveled
982,090
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,475
674
90
5
0
381,828
0
W
Agni
11,957
598
49
2
0
307,345
4
W
Ah Muzen Cab
12,703
635
102
5
0
329,757
1
L
Da Ji
13,835
692
40
2
0
277,861
0
W
King Arthur
12,794
640
34
2
0
344,988
0
L
Nike
12,938
647
25
1
0
334,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role