Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
23W - 43L
1,395 SR
Queue Stats
130W - 199L
1,153 Elo+
Solo
Mercury
Mercury
BoyofTomorrow
Mercury
Level 24
God Stats
45W - 45L
1,643 SR
Queue Stats
71W - 88L
1,166 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Enoughsauce3696
Ah Muzen Cab
Level 25
God Stats
2W - 5L
1,209 SR
Queue Stats
83W - 93L
1,283 Elo+
Solo
Janus
Janus
R3TT cc
Janus
Level 25
God Stats
33W - 35L
1,499 SR
Queue Stats
50W - 58L
1,257 Elo+
Solo
Skadi
Skadi
m3nd3s_willian
Skadi
Level 29
God Stats
8W - 4L
1,847 SR
Queue Stats
81W - 69L
1,261 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,224 Elo+

VS

Team Averages
Level 19
1,415 SR
1,153 Elo+
Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,040 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
1W - 1L
1,156 SR
Queue Stats
8W - 16L
1,013 Elo+
Solo
Mercury
Mercury
Amsterdam007
Mercury
Level 25
God Stats
13W - 18L
1,401 SR
Queue Stats
33W - 46L
1,191 Elo+
Solo
Neith
Neith
Kingdell9186
Neith
Level 21
God Stats
106W - 129L
1,432 SR
Queue Stats
107W - 134L
1,218 Elo+
Solo
Ullr
Ullr
Lauro2009
Ullr
Level 29
God Stats
7W - 3L
1,587 SR
Queue Stats
66W - 69L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 2 / 3
13,949
517
9,075
11,016
5,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
17
1 / 4 / 6
11,553
428
7,838
18,068
7,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Enoughsauce3696
Ah Muzen Cab
19
8 / 2 / 6
12,919
478
13,077
13,449
6,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
R3TT cc
Janus
18
3 / 4 / 11
12,575
466
17,084
14,598
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 4 / 5
13,434
498
22,812
18,309
7,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 2 / 2
9,868
365
3,617
10,254
3,838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
17
3 / 5 / 7
11,540
427
14,951
15,737
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Amsterdam007
Mercury
20
9 / 6 / 3
14,097
522
12,065
20,221
7,414
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 8 / 6
12,119
449
14,913
25,285
9,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
17
3 / 11 / 3
11,499
426
10,712
23,839
9,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
30
Kills
16
16
Deaths
32
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
3
4.25
L
Olorun
 
Olorun
0
2
2
0.5
L
Nu Wa
 
Nu Wa
3
5
7
1.3
L
Mercury
Amsterdam007
Mercury
9
6
3
1.75
W
Mercury
1
4
6
1
W
Ah Muzen Cab
Enoughsauce3696
Ah Muzen Cab
8
2
6
5.5
L
1
8
6
0.5
L
Ullr
3
11
3
0.41
W
Janus
R3TT cc
Janus
3
4
11
2.13
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,886
Damage
56,258
75,440
Taken
95,336
31,288
Mitigated
34,452
21,799
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,075
4,280
0
5,187
11,016
5,503
3,416
2,651
8,365
0
95,126
L
Olorun
 
Olorun
3,617
874
414
2,873
10,254
3,838
274
1,292
8,962
37,759
0
L
Nu Wa
 
Nu Wa
14,951
6,255
684
1,238
15,737
4,663
1,292
1,846
13,891
52,329
0
L
Mercury
Amsterdam007
Mercury
12,065
5,604
561
1,446
20,221
7,414
514
2,112
18,109
0
67,623
W
Mercury
7,838
2,087
0
1,621
18,068
7,223
1,683
4,843
13,225
0
63,768
W
Ah Muzen Cab
Enoughsauce3696
Ah Muzen Cab
13,077
7,849
167
5,966
13,449
6,553
2,306
1,444
12,005
0
77,968
L
14,913
6,394
0
10,888
25,285
9,468
1,195
4,950
20,335
0
84,475
L
Ullr
10,712
7,592
0
6,098
23,839
9,069
2,656
6,884
16,955
0
68,468
W
Janus
R3TT cc
Janus
17,084
173
530
6,734
14,598
4,573
2,436
4,193
10,405
73,741
0
W
22,812
9,877
0
1,594
18,309
7,436
4,121
5,437
12,872
0
97,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,430
Gold Earned
59,123
635
Minions Killed
496
0
Camps Cleared
0
2,378,753
Distance Traveled
1,936,795
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,949
517
151
6
0
427,910
0
L
Olorun
9,868
365
62
2
0
298,115
0
L
Nu Wa
11,540
427
72
3
0
408,706
0
L
Mercury
14,097
522
133
5
0
506,998
2
W
Mercury
11,553
428
92
3
0
516,903
0
W
Ah Muzen Cab
12,919
478
128
5
0
503,744
0
L
Neith
12,119
449
139
5
0
346,022
3
L
Ullr
11,499
426
90
3
0
376,954
0
W
Janus
12,575
466
136
5
0
473,001
1
W
Skadi
13,434
498
128
5
0
457,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role