Player Matchup

Mercury
Mercury
DSMG_10
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,356 Elo+
Solo
Izanami
Izanami
Diamondsands
Izanami
Level 29
God Stats
6W - 5L
1,648 SR
Queue Stats
76W - 81L
1,372 Elo+
Solo
Scylla
Scylla
bygarci98xd
Scylla
Level 23
God Stats
0W - 2L
1,242 SR
Queue Stats
27W - 30L
1,340 Elo+
Party 2
Ymir
Ymir
lord bethus
Ymir
Level 24
God Stats
0W - 3L
1,253 SR
Queue Stats
158W - 188L
1,369 Elo+
Solo
Hel
Hel
ona621
Hel
Level 26
God Stats
1W - 1L
1,695 SR
Queue Stats
38W - 38L
1,345 Elo+
Party 2
Team Averages
Level 26
1,467 SR
1,356 Elo+

VS

Team Averages
Level 20
1,528 SR
1,353 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DoritoDeaIer
Da Ji
Level 27
God Stats
28W - 24L
1,569 SR
Queue Stats
149W - 190L
1,324 Elo+
Solo
Sobek
Sobek
HerbertPWNy
Sobek
Level 14
God Stats
5W - 5L
1,716 SR
Queue Stats
82W - 98L
1,285 Elo+
Party 1
Neith
Neith
Oreganobalsam
Neith
Level 9
God Stats
40W - 32L
1,591 SR
Queue Stats
401W - 413L
1,315 Elo+
Party 1
Sol
Sol
reymond361
Sol
Level 24
God Stats
1W - 5L
1,266 SR
Queue Stats
36W - 42L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DSMG_10
Mercury
12
2 / 5 / 0
6,770
521
3,707
9,231
3,156
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Diamondsands
Izanami
1
0 / 0 / 0
4,014
309
0
0
0
Scylla
9
0 / 6 / 0
5,310
408
3,545
7,758
2,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 3 / 0
6,972
536
6,305
9,687
9,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
ona621
Hel
8
1 / 7 / 0
5,234
403
3,620
9,619
3,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 0
8,583
660
3,439
7,629
9,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 4
7,980
614
5,699
6,667
2,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
6,391
492
3,188
9,194
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 2 / 1
7,424
571
4,851
5,709
1,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 0 / 6
8,492
653
10,823
7,996
2,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
8
Kills
21
21
Deaths
8
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
0
5
L
Mercury
DSMG_10
Mercury
2
5
0
0.4
L
Izanami
Diamondsands
Izanami
0
0
0
0
W
6
1
4
8
W
0
4
2
0.25
W
3
2
1
1.75
L
Scylla
0
6
0
0
L
5
3
0
1.67
L
Hel
ona621
Hel
1
7
0
0.14
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
28,000
36,295
Taken
37,195
18,301
Mitigated
20,118
8,672
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,439
145
0
3,445
7,629
9,009
633
0
7,629
0
45,760
L
Mercury
DSMG_10
Mercury
3,707
1,231
0
2,620
9,231
3,156
0
204
9,027
0
30,280
L
Izanami
Diamondsands
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
5,699
1,792
0
0
6,667
2,128
116
1,736
4,931
0
30,830
W
3,188
197
111
1,911
9,194
4,612
139
3,173
6,021
19,469
0
W
4,851
2,649
0
1,231
5,709
1,918
1,091
1,791
3,918
0
32,841
L
Scylla
3,545
565
381
882
7,758
2,230
160
3,504
4,254
20,267
0
L
6,305
1,017
0
123
9,687
9,394
154
3,188
6,499
27,171
807
L
Hel
ona621
Hel
3,620
512
1,815
2,851
9,619
3,521
168
7,115
2,504
13,093
0
W
10,823
3,324
0
4,744
7,996
2,451
2,550
6,188
1,808
42,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
38,870
127
Minions Killed
307
0
Camps Cleared
0
826,465
Distance Traveled
1,162,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,583
660
86
7
0
198,240
1
L
Mercury
6,770
521
50
4
0
263,700
3
L
Izanami
4,014
309
0
0
0
0
0
W
Da Ji
7,980
614
56
4
0
256,093
1
W
Sobek
6,391
492
38
3
0
249,822
4
W
Neith
7,424
571
63
5
0
232,676
0
L
Scylla
5,310
408
26
2
0
186,903
1
L
Ymir
6,972
536
31
2
0
199,384
1
L
Hel
5,234
403
20
2
0
176,478
0
W
Sol
8,492
653
64
5
0
225,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role