Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,088 Elo+
Solo
Anubis
Anubis
ComicDragoon765
Anubis
Level 18
God Stats
5W - 2L
1,886 SR
Queue Stats
9W - 11L
1,131 Elo+
Solo
Nu Wa
Nu Wa
Diaga666
Nu Wa
Level 21
God Stats
9W - 17L
1,288 SR
Queue Stats
74W - 113L
1,100 Elo+
Party 1
Neith
Neith
Lord_7th_H
Neith
Level 24
God Stats
18W - 14L
1,329 SR
Queue Stats
88W - 104L
1,092 Elo+
Party 1
Mercury
Mercury
soledby_zawarudo
Mercury
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 9L
940 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,070 Elo+

VS

Team Averages
Level 18
1,483 SR
1,125 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
31W - 19L
1,577 SR
Queue Stats
267W - 283L
1,113 Elo+
Solo
Heimdallr
Heimdallr
ParadisHunter
Heimdallr
Level 14
God Stats
19W - 20L
1,335 SR
Queue Stats
40W - 52L
1,177 Elo+
Solo
Izanami
Izanami
SkullBarbosa
Izanami
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,166 Elo+
Solo
Set
Set
kingtrillness100
Set
Level 16
God Stats
6W - 5L
1,400 SR
Queue Stats
21W - 36L
1,071 Elo+
Solo
Neith
Neith
senolonuralp
Neith
Level 16
God Stats
9W - 4L
1,606 SR
Queue Stats
17W - 22L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 5 / 1
9,821
491
4,343
15,718
5,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 8 / 2
9,319
466
12,491
14,531
6,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Diaga666
Nu Wa
17
7 / 9 / 5
10,569
528
12,730
12,690
3,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
1 / 5 / 6
8,758
438
7,278
12,053
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 10 / 3
7,137
357
1,384
8,612
2,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
19 / 0 / 6
14,336
717
21,980
14,824
8,200
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ParadisHunter
Heimdallr
16
5 / 6 / 5
10,732
537
7,593
14,341
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SkullBarbosa
Izanami
15
5 / 4 / 9
10,766
538
9,847
10,466
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 5
9,476
474
3,565
11,687
3,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 4
10,841
542
5,762
8,547
2,947
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
16
Kills
36
37
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
1
0.5
W
Pele
 
Pele
19
0
6
22
L
6
8
2
0.88
L
Nu Wa
Diaga666
Nu Wa
7
9
5
1.06
L
Neith
1
5
6
0.8
W
Heimdallr
ParadisHunter
Heimdallr
5
6
5
1.25
W
Izanami
SkullBarbosa
Izanami
5
4
9
2.38
W
0
6
5
0.42
W
7
1
4
9
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,226
Damage
48,747
63,604
Taken
59,865
22,247
Mitigated
22,368
6,544
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,343
1,723
0
2,718
15,718
5,986
795
0
15,411
0
63,569
W
Pele
 
Pele
21,980
6,316
0
9,775
14,824
8,200
4,336
5,351
9,389
0
110,674
L
12,491
967
150
2,346
14,531
6,071
875
0
14,489
44,303
0
L
Nu Wa
Diaga666
Nu Wa
12,730
2,177
0
0
12,690
3,989
2,309
113
12,314
59,244
0
L
Neith
7,278
2,289
0
1,330
12,053
4,193
988
0
11,932
0
34,331
W
Heimdallr
ParadisHunter
Heimdallr
7,593
3,366
0
1,134
14,341
4,760
2,389
7,017
7,315
0
56,323
W
Izanami
SkullBarbosa
Izanami
9,847
5,991
0
1,330
10,466
2,871
7,617
6,008
4,458
0
50,335
W
3,565
1,517
0
3,234
11,687
3,590
1,371
4,680
7,007
113
31,756
W
5,762
1,773
0
1,656
8,547
2,947
4,635
2,072
6,475
0
52,478
L
1,384
406
0
0
8,612
2,008
0
0
8,612
0
6,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
56,151
326
Minions Killed
503
0
Camps Cleared
0
1,419,398
Distance Traveled
1,699,973
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,821
491
109
5
0
345,535
1
W
Pele
14,336
717
168
8
0
440,710
0
L
Anubis
9,319
466
61
3
0
230,439
3
L
Nu Wa
10,569
528
84
4
0
248,555
0
L
Neith
8,758
438
64
3
0
293,458
0
W
Heimdallr
10,732
537
92
5
0
333,262
0
W
Izanami
10,766
538
89
4
0
297,390
0
W
Set
9,476
474
66
3
0
290,080
0
W
Neith
10,841
542
88
4
0
338,531
0
L
Mercury
7,137
357
8
0
0
301,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role