Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,375 Elo+
Solo
Horus
Horus
Genkidady
Horus
Level 69
God Stats
52W - 33L
1,500 SR
Queue Stats
145W - 156L
1,326 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,400 Elo+

VS

Team Averages
Level 83
1,528 SR
1,360 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
B44lzebul667
Zeus
Level 93
God Stats
78W - 56L
1,565 SR
Queue Stats
100W - 88L
1,424 Elo+
Party 2
Neith
Neith
SimLpro
Neith
Level 66
God Stats
0W - 2L
1,517 SR
Queue Stats
1W - 10L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
14 / 2 / 9
11,549
825
12,056
12,692
4,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
 
Hun Batz
14
6 / 4 / 16
10,548
753
12,357
13,290
4,865
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Genkidady
Horus
14
4 / 2 / 16
10,018
716
6,128
14,137
13,332
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 7 / 5
8,693
621
6,961
13,356
10,778
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 6 / 2
9,480
677
13,472
8,567
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
SimLpro
Neith
12
2 / 11 / 5
9,121
652
6,328
13,571
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
24
Kills
7
8
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
2
9
9.25
W
Hun Batz
 
Hun Batz
6
4
16
3.5
L
Hercules
 
Hercules
1
7
5
0.5
L
4
6
2
0.83
W
Horus
Genkidady
Horus
4
2
16
6
L
Neith
SimLpro
Neith
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
26,761
40,119
Taken
35,494
23,144
Mitigated
16,832
22,140
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,056
436
4,776
7,222
12,692
4,947
1,315
4,224
8,468
41,352
0
W
Hun Batz
 
Hun Batz
12,357
4,193
0
1,698
13,290
4,865
1,291
4,075
9,215
0
45,817
L
Hercules
 
Hercules
6,961
858
357
1,928
13,356
10,778
363
5,739
7,617
552
13,532
L
13,472
481
0
0
8,567
2,535
408
2,467
6,100
48,019
0
W
Horus
Genkidady
Horus
6,128
2,503
2,917
5,527
14,137
13,332
211
5,622
8,515
0
14,613
L
Neith
SimLpro
Neith
6,328
2,713
430
2,800
13,571
3,519
112
3,909
9,662
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
27,294
124
Minions Killed
109
0
Camps Cleared
0
763,234
Distance Traveled
614,895
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,549
825
51
4
0
258,042
0
W
Hun Batz
10,548
753
57
4
0
234,030
0
L
Hercules
8,693
621
15
1
0
215,786
3
L
Zeus
9,480
677
67
5
0
214,576
9
W
Horus
10,018
716
16
1
0
271,162
2
L
Neith
9,121
652
27
2
0
184,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role