Player Matchup

Nemesis
Nemesis
AdiGelo
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,638 Elo+
Solo
Hun Batz
Hun Batz
Furfeg
Hun Batz
Level 25
God Stats
43W - 49L
1,413 SR
Queue Stats
74W - 97L
1,322 Elo+
Solo
King Arthur
King Arthur
Mikelosky
King Arthur
Level 28
God Stats
1W - 0L
1,188 SR
Queue Stats
11W - 11L
1,399 Elo+
Solo
Neith
Neith
RoastedNoob
Neith
Level 15
God Stats
4W - 7L
1,382 SR
Queue Stats
5W - 13L
1,185 Elo+
Solo
Kukulkan
Kukulkan
阎罗丶丶
Kukulkan
Level 28
God Stats
5W - 4L
1,460 SR
Queue Stats
59W - 56L
1,340 Elo+
Solo
Team Averages
Level 25
1,388 SR
1,377 Elo+

VS

Team Averages
Level 15
1,620 SR
1,318 Elo+
Neith
Neith
Dislokator
Neith
Level 11
God Stats
57W - 29L
1,659 SR
Queue Stats
250W - 197L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
Horácio
Jormungandr
Level 8
God Stats
36W - 30L
1,807 SR
Queue Stats
469W - 392L
1,330 Elo+
Party 1
Sol
Sol
Mhyranya
Sol
Level 21
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 27L
1,468 Elo+
Solo
Yemoja
Yemoja
Toralaam
Yemoja
Level 6
God Stats
23W - 17L
1,309 SR
Queue Stats
428W - 356L
1,259 Elo+
Party 1
Hun Batz
Hun Batz
laj998
Hun Batz
Level 30
God Stats
9W - 7L
1,591 SR
Queue Stats
85W - 124L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdiGelo
Nemesis
14
0 / 2 / 6
9,103
455
4,891
10,616
7,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Furfeg
Hun Batz
17
4 / 1 / 5
11,491
575
5,663
12,718
5,238
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mikelosky
King Arthur
16
0 / 2 / 5
9,824
491
6,677
14,015
17,381
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 1
10,861
543
12,183
10,960
4,362
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
阎罗丶丶
Kukulkan
19
13 / 0 / 3
12,421
621
22,238
7,245
3,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 6 / 1
8,586
429
11,149
12,827
4,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Horácio
Jormungandr
15
2 / 1 / 0
9,498
475
8,744
12,724
14,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 0
7,940
397
5,293
14,286
4,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Toralaam
Yemoja
13
1 / 3 / 4
8,831
442
4,089
9,189
8,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
laj998
Hun Batz
13
0 / 9 / 1
8,201
410
5,260
18,784
6,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
24
Kills
7
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdiGelo
Nemesis
0
2
6
1.5
L
Neith
4
6
1
0.75
W
Hun Batz
Furfeg
Hun Batz
4
1
5
6.5
L
Jormungandr
Horácio
Jormungandr
2
1
0
2
L
0
5
0
0
W
King Arthur
Mikelosky
King Arthur
0
2
5
1.25
W
7
3
1
2.5
L
Yemoja
Toralaam
Yemoja
1
3
4
1
L
Hun Batz
laj998
Hun Batz
0
9
1
0.06
W
Kukulkan
阎罗丶丶
Kukulkan
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
34,535
55,554
Taken
67,810
37,391
Mitigated
37,757
11,281
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdiGelo
Nemesis
4,891
2,265
0
1,116
10,616
7,143
554
3,302
7,314
0
36,839
L
Neith
11,149
4,717
596
1,879
12,827
4,579
758
1,949
10,813
0
52,307
W
Hun Batz
Furfeg
Hun Batz
5,663
1,067
0
4,149
12,718
5,238
1,028
2,057
10,661
0
87,649
L
Jormungandr
Horácio
Jormungandr
8,744
3,017
0
3,541
12,724
14,152
221
1,192
11,532
55,580
0
L
5,293
46
0
1,252
14,286
4,254
837
9,477
4,809
42,955
0
W
King Arthur
Mikelosky
King Arthur
6,677
462
0
3,253
14,015
17,381
323
5,839
8,176
0
52,776
W
12,183
5,570
0
2,513
10,960
4,362
5,559
2,923
8,037
0
53,458
L
Yemoja
Toralaam
Yemoja
4,089
1,063
2,913
396
9,189
8,284
84
2,465
6,724
15,050
0
L
Hun Batz
laj998
Hun Batz
5,260
1,306
0
3,981
18,784
6,488
1,307
7,155
11,629
0
46,697
W
Kukulkan
阎罗丶丶
Kukulkan
22,238
2,044
0
250
7,245
3,267
2,091
4,005
3,240
87,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
43,056
563
Minions Killed
376
0
Camps Cleared
0
1,878,792
Distance Traveled
1,606,701
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,103
455
66
3
0
405,975
4
L
Neith
8,586
429
89
4
0
302,977
3
W
Hun Batz
11,491
575
136
7
0
460,405
1
L
Jormungandr
9,498
475
106
5
0
299,571
2
L
Sol
7,940
397
74
4
0
285,112
0
W
King Arthur
9,824
491
94
5
0
349,812
1
W
Neith
10,861
543
104
5
0
295,987
0
L
Yemoja
8,831
442
23
1
0
359,978
4
L
Hun Batz
8,201
410
84
4
0
359,063
0
W
Kukulkan
12,421
621
163
8
0
366,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role