Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AzRyider
Bacchus
Level 83
God Stats
3W - 0L
1,705 SR
Queue Stats
45W - 36L
1,510 Elo+
Party 3
Agni
Agni
Crimvious
Agni
Level 60
God Stats
4W - 5L
1,191 SR
Queue Stats
391W - 401L
1,469 Elo+
Party 1
Artio
Artio
GhostRyider
Artio
Level 88
God Stats
2W - 1L
1,715 SR
Queue Stats
84W - 79L
1,509 Elo+
Party 3
Ah Puch
Ah Puch
Huma
Ah Puch
Level 110
God Stats
13W - 6L
1,535 SR
Queue Stats
579W - 537L
1,499 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,497 Elo+

VS

Team Averages
Level 80
1,395 SR
1,485 Elo+
Hel
Hel
Dinomonk
Hel
Level 64
God Stats
5W - 5L
1,371 SR
Queue Stats
134W - 148L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
GetSynergy
Kukulkan
Level 89
God Stats
2W - 1L
1,712 SR
Queue Stats
90W - 80L
1,550 Elo+
Party 2
Bakasura
Bakasura
Jerad200
Bakasura
Level 43
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 8L
1,465 Elo+
Party 2
Hades
Hades
ReverendRedline
Hades
Level 66
God Stats
1W - 2L
1,263 SR
Queue Stats
13W - 25L
1,353 Elo+
Party 2
Ullr
Ullr
xxEvil_Dead666
Ullr
Level 137
God Stats
1W - 1L
1,362 SR
Queue Stats
72W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 5 / 16
11,021
689
8,469
15,860
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
AzRyider
Bacchus
20
5 / 5 / 24
12,562
785
12,233
25,868
35,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
18
8 / 4 / 14
12,230
764
13,780
13,995
6,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 21
11,373
711
8,997
25,712
29,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Huma
Ah Puch
20
16 / 3 / 15
13,816
864
36,309
14,712
7,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 17
11,706
732
10,037
19,570
10,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
GetSynergy
Kukulkan
20
10 / 5 / 7
13,706
857
34,231
15,828
7,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Jerad200
Bakasura
15
2 / 9 / 9
10,280
643
8,892
14,312
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 11
10,642
665
14,063
19,294
11,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 9
10,059
629
6,616
15,961
5,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
73
32
Kills
20
21
Deaths
32
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
5
16
1.8
W
Bacchus
AzRyider
Bacchus
5
5
24
3.4
W
Agni
8
4
14
3.75
L
2
5
17
2.1
L
Kukulkan
GetSynergy
Kukulkan
10
5
7
2.7
W
2
4
21
3.13
W
Ah Puch
Huma
Ah Puch
16
3
15
7.83
L
Bakasura
Jerad200
Bakasura
2
9
9
0.72
L
5
6
11
1.75
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,788
Damage
73,839
96,147
Taken
84,965
85,230
Mitigated
39,549
43,578
Healing
35,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,469
723
9,733
6,939
15,860
6,560
980
11,495
3,890
26,129
0
W
Bacchus
AzRyider
Bacchus
12,233
1,249
2,356
4,240
25,868
35,875
343
12,561
12,269
15,151
0
W
Agni
13,780
205
1,353
2,886
13,995
6,025
1,705
10,413
3,442
26,274
0
L
10,037
515
16,207
10,711
19,570
10,049
337
18,614
956
35,531
0
L
Kukulkan
GetSynergy
Kukulkan
34,231
1,982
481
1,427
15,828
7,221
745
14,527
1,301
64,976
0
W
8,997
780
2,378
7,744
25,712
29,494
1,255
15,328
9,599
28,493
0
W
Ah Puch
Huma
Ah Puch
36,309
1,274
2,025
3,924
14,712
7,276
2,247
8,534
6,108
69,727
0
L
Bakasura
Jerad200
Bakasura
8,892
5,311
778
506
14,312
5,493
0
13,353
959
0
9,044
L
14,063
1,371
837
1,682
19,294
11,472
0
17,667
1,627
19,625
0
L
6,616
1,848
1,414
1,832
15,961
5,314
1,451
15,627
334
0
19,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,002
Gold Earned
56,393
162
Minions Killed
176
0
Camps Cleared
0
1,479,831
Distance Traveled
1,336,827
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,021
689
41
3
0
263,150
0
W
Bacchus
12,562
785
7
0
0
308,704
3
W
Agni
12,230
764
29
2
0
281,673
0
L
Hel
11,706
732
52
3
0
287,930
2
L
Kukulkan
13,706
857
64
4
0
252,915
1
W
Artio
11,373
711
19
1
0
304,128
2
W
Ah Puch
13,816
864
66
4
0
322,176
0
L
Bakasura
10,280
643
10
1
0
260,867
2
L
Hades
10,642
665
21
1
0
263,786
0
L
Ullr
10,059
629
29
2
0
271,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role