Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Boggess Ninja
Guan Yu
Level 140
God Stats
2W - 1L
1,219 SR
Queue Stats
247W - 265L
1,391 Elo+
Solo
Pele
Pele
HandsomeGamer24
Pele
Level 127
God Stats
5W - 3L
1,365 SR
Queue Stats
263W - 261L
1,506 Elo+
Solo
Team Averages
Level 130
1,417 SR
1,480 Elo+

VS

Team Averages
Level 112
1,551 SR
1,496 Elo+
He Bo
He Bo
Imagine Nero
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,467 Elo+
Party 1
Zeus
Zeus
Jboog96
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,487 Elo+
Solo
Fenrir
Fenrir
SuperCheerio
Fenrir
Level 126
God Stats
8W - 6L
1,444 SR
Queue Stats
304W - 328L
1,367 Elo+
Solo
Horus
Horus
SuperQueech
Horus
Level 143
God Stats
6W - 3L
1,595 SR
Queue Stats
312W - 285L
1,524 Elo+
Party 1
Ymir
Ymir
reimon311
Ymir
Level 83
God Stats
0W - 2L
1,715 SR
Queue Stats
16W - 7L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 1 / 11
10,142
845
17,494
8,122
4,085
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
 
Sobek
16
4 / 4 / 13
9,866
822
12,466
22,948
16,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
 
Jormungandr
18
3 / 1 / 16
9,841
820
14,430
11,901
10,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
15
4 / 5 / 12
9,780
815
10,634
13,476
10,448
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 5 / 10
10,577
881
10,255
15,500
11,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
9,590
799
15,516
13,303
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Jboog96
Zeus
14
1 / 4 / 11
8,403
700
15,424
10,837
5,317
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
11
2 / 7 / 2
7,876
656
8,866
12,551
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 8
10,071
839
7,220
20,352
21,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
16
1 / 4 / 9
9,106
759
10,060
17,159
16,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
21
Kills
16
16
Deaths
21
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
11
9.5
W
Sobek
 
Sobek
4
4
13
2.63
W
Jormungandr
 
Jormungandr
3
1
16
11
W
Guan Yu
4
5
12
2
W
6
5
10
2.2
L
7
4
7
2.63
L
Zeus
Jboog96
Zeus
1
4
11
1.63
L
Fenrir
2
7
2
0.43
L
5
2
8
4.5
L
Ymir
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,279
Damage
57,086
71,947
Taken
74,202
53,027
Mitigated
53,606
31,008
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,494
8,253
3,115
2,571
8,122
4,085
2,375
4,715
3,407
0
37,436
W
Sobek
 
Sobek
12,466
448
1,901
8,464
22,948
16,440
475
13,066
9,882
21,918
0
W
Jormungandr
 
Jormungandr
14,430
2,645
1,500
975
11,901
10,768
552
7,520
4,381
30,034
0
W
Guan Yu
10,634
724
3,916
3,261
13,476
10,448
717
7,514
5,962
0
13,759
W
10,255
2,593
685
4,620
15,500
11,286
884
8,185
7,315
0
24,665
L
15,516
866
1,449
2,460
13,303
5,013
613
4,342
8,961
28,207
0
L
Zeus
Jboog96
Zeus
15,424
2,303
482
462
10,837
5,317
26
3,119
7,718
25,964
0
L
Fenrir
8,866
3,525
2,904
2,490
12,551
4,909
0
4,252
8,299
0
10,754
L
7,220
3,717
6,831
9,090
20,352
21,922
81
7,399
12,953
0
14,765
L
Ymir
10,060
742
1,201
1,266
17,159
16,445
408
7,784
9,375
23,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
45,046
129
Minions Killed
103
0
Camps Cleared
0
1,096,312
Distance Traveled
1,008,836
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,142
845
47
4
0
236,057
4
W
Sobek
9,866
822
21
2
0
216,165
1
W
Jormungandr
9,841
820
37
3
0
215,030
1
W
Guan Yu
9,780
815
3
0
0
238,499
0
W
Pele
10,577
881
21
2
0
190,561
0
L
He Bo
9,590
799
22
2
0
208,718
1
L
Zeus
8,403
700
34
3
0
196,507
0
L
Fenrir
7,876
656
8
1
0
191,580
2
L
Horus
10,071
839
8
1
0
212,444
0
L
Ymir
9,106
759
31
3
0
199,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role