Player Matchup

Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 1
Ymir
Ymir
ColtonT3
Ymir
Level 8
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 11L
1,033 Elo+
Party 1
Anubis
Anubis
GrT Sphinx
Anubis
Level 27
God Stats
44W - 53L
1,398 SR
Queue Stats
122W - 194L
1,207 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,104 Elo+

VS

Team Averages
Level 42
1,414 SR
1,265 Elo+
King Arthur
King Arthur
x Fanos
King Arthur
Level 41
God Stats
19W - 23L
1,419 SR
Queue Stats
211W - 197L
1,295 Elo+
Party 2
Cerberus
Cerberus
x Riviere
Cerberus
Level 13
God Stats
34W - 22L
1,307 SR
Queue Stats
129W - 126L
1,176 Elo+
Party 2
Hel
Hel
x Vivant
Hel
Level 71
God Stats
11W - 10L
1,516 SR
Queue Stats
206W - 176L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 8 / 5
9,909
522
11,382
16,071
11,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
15
0 / 3 / 5
10,499
553
7,778
15,788
9,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
GrT Sphinx
Anubis
16
5 / 7 / 0
12,133
639
23,942
19,557
8,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
x Fanos
King Arthur
17
8 / 3 / 8
12,860
677
10,844
15,991
17,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
x Riviere
Cerberus
15
2 / 1 / 13
12,794
673
13,641
23,888
22,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 1 / 10
13,229
696
20,466
20,549
11,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
18
18
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
5
0.31
L
Ymir
0
3
5
0.83
L
Anubis
GrT Sphinx
Anubis
5
7
0
0.71
W
King Arthur
x Fanos
King Arthur
8
3
8
4
W
Cerberus
x Riviere
Cerberus
2
1
13
8.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
44,951
51,416
Taken
60,428
29,083
Mitigated
50,757
10,763
Healing
44,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,382
3,045
0
593
16,071
11,662
0
9,515
6,556
0
19,044
L
Ymir
7,778
653
0
419
15,788
9,040
0
11,146
4,271
29,316
0
L
Anubis
GrT Sphinx
Anubis
23,942
659
521
9,230
19,557
8,381
387
13,458
6,099
90,189
0
W
King Arthur
x Fanos
King Arthur
10,844
2,568
501
2,825
15,991
17,360
179
8,608
7,383
0
52,052
W
Cerberus
x Riviere
Cerberus
13,641
472
0
6,381
23,888
22,132
688
12,885
11,003
39,224
0
W
20,466
750
18,037
16,389
20,549
11,265
255
10,239
10,310
75,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
38,883
167
Minions Killed
210
0
Camps Cleared
0
861,324
Distance Traveled
1,120,094
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,909
522
12
1
0
271,666
1
L
Ymir
10,499
553
31
2
0
316,874
0
L
Anubis
12,133
639
124
7
0
272,784
3
W
King Arthur
12,860
677
51
3
0
364,564
0
W
Cerberus
12,794
673
63
3
0
378,182
1
W
Hel
13,229
696
96
5
0
377,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role