Player Matchup

Raijin
Raijin
Silver I
LilJuneyaKilz
Raijin
Silver I
Level 83
God Stats
6W - 10L
1,544 SR
Queue Stats
165W - 148L
1,499 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Marco890
Sun Wukong
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 64L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
SemolaB
Izanami
Bronze III
Level 43
God Stats
21W - 17L
1,585 SR
Queue Stats
92W - 94L
1,500 MMR
Solo
Horus
Horus
Gold III
Uno Legacy
Horus
Gold III
Level 132
God Stats
35W - 25L
1,581 SR
Queue Stats
256W - 231L
1,493 MMR
Solo
Mercury
Mercury
Bronze III
julianVL23
Mercury
Bronze III
Level 31
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 4L
1,481 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,581 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,533 SR
1,490 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver II
DEATHMEIN
Khepri
Silver II
Level 155
God Stats
4W - 1L
1,358 SR
Queue Stats
45W - 44L
1,475 MMR
Solo
Bellona
Bellona
Gold IV
DeciValentine
Bellona
Gold IV
Level 146
God Stats
41W - 19L
1,593 SR
Queue Stats
289W - 300L
1,477 MMR
Solo
Heimdallr
Heimdallr
Gold II
XeduarX123
Heimdallr
Gold II
Level 136
God Stats
24W - 12L
1,714 SR
Queue Stats
540W - 533L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,323
665
1,664
2,501
594
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Marco890
Sun Wukong
1
0 / 0 / 0
912
182
0
0
0
Izanami
SemolaB
Izanami
1
0 / 0 / 0
2,412
482
0
0
0
Horus
4
0 / 0 / 0
2,740
548
0
926
297
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Mercury
julianVL23
Mercury
5
0 / 0 / 0
3,130
626
85
1,813
410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bans
AnubisPersephoneCu ChulainnYemojaAmaterasu

VS

Bans
AphroditeNikeKing ArthurGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 0
3,845
769
874
1,586
405
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
 
Thanatos
5
0 / 0 / 1
3,543
709
808
1,527
439
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
DEATHMEIN
Khepri
5
0 / 0 / 1
3,340
668
660
1,897
720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
6
0 / 0 / 0
3,514
703
184
410
428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
XeduarX123
Heimdallr
6
0 / 0 / 0
3,287
657
173
496
143
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
W
Thanatos
 
Thanatos
0
0
1
0.5
W
Khepri
DEATHMEIN
Khepri
0
0
1
0.5
W
Bellona
0
0
0
0
L
0
1
0
0
L
Sun Wukong
Marco890
Sun Wukong
0
0
0
0
L
Izanami
SemolaB
Izanami
0
0
0
0
L
Horus
0
0
0
0
W
Heimdallr
XeduarX123
Heimdallr
0
0
0
0
L
Mercury
julianVL23
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,749
Damage
2,699
5,240
Taken
5,916
1,301
Mitigated
2,135
1,334
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
874
312
0
500
1,586
405
0
730
856
17,280
0
W
Thanatos
 
Thanatos
808
132
0
2,316
1,527
439
0
132
1,395
0
13,044
W
Khepri
DEATHMEIN
Khepri
660
84
0
450
1,897
720
283
802
1,095
5,806
0
W
Bellona
184
66
0
128
410
428
132
0
410
0
11,007
L
1,664
628
0
530
2,501
594
0
1,170
1,331
17,513
0
L
Sun Wukong
Marco890
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
SemolaB
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Horus
0
0
0
532
926
297
0
364
562
0
534
W
Heimdallr
XeduarX123
Heimdallr
173
113
0
0
496
143
685
0
496
0
12,774
L
Mercury
julianVL23
Mercury
85
85
0
272
1,813
410
0
0
1,813
0
8,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,517
Gold Earned
17,529
50
Minions Killed
122
0
Camps Cleared
0
223,884
Distance Traveled
386,911
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,845
769
28
6
0
78,305
0
W
Thanatos
3,543
709
35
7
0
94,783
1
W
Khepri
3,340
668
8
2
0
76,015
0
W
Bellona
3,514
703
27
5
0
72,067
0
L
Raijin
3,323
665
26
5
0
77,108
2
L
Sun Wukong
912
182
0
0
0
0
0
L
Izanami
2,412
482
0
0
0
0
0
L
Horus
2,740
548
3
1
0
53,465
1
W
Heimdallr
3,287
657
24
5
0
65,741
0
L
Mercury
3,130
626
21
4
0
93,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role