Player Matchup

Discordia
Discordia
AssassinSpecwar
Discordia
Level 149
God Stats
1W - 1L
1,802 SR
Queue Stats
14W - 12L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
Dark Tony
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,562 Elo+
Party 2
Bellona
Bellona
OSweetChristmas
Bellona
Level 107
God Stats
1W - 1L
1,388 SR
Queue Stats
40W - 36L
1,686 Elo+
Party 3
Ah Puch
Ah Puch
QuarterWaters
Ah Puch
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,476 Elo+
Party 3
Serqet
Serqet
SunnyVice20
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,400 Elo+
Party 3
Team Averages
Level 129
1,538 SR
1,542 Elo+

VS

Team Averages
Level 78
1,484 SR
1,574 Elo+
Jormungandr
Jormungandr
BigBoiChungus51
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
JProdd
Sun Wukong
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
King Xaniel
Cernunnos
Level 111
God Stats
2W - 1L
1,505 SR
Queue Stats
131W - 128L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
KrustyCrabPlZZA
Zhong Kui
Level 146
God Stats
6W - 4L
1,605 SR
Queue Stats
371W - 377L
1,601 Elo+
Party 1
Tyr
Tyr
SleepDart19
Tyr
Level 86
God Stats
1W - 0L
1,309 SR
Queue Stats
105W - 92L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AssassinSpecwar
Discordia
20
6 / 6 / 20
15,804
632
33,145
21,108
8,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Dark Tony
Zhong Kui
20
5 / 13 / 17
14,042
562
30,346
34,107
17,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 9 / 21
14,541
582
21,019
31,594
38,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
20
16 / 6 / 9
19,131
765
41,893
22,030
9,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
20
5 / 11 / 12
14,272
571
16,822
23,320
17,172
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBoiChungus51
Jormungandr
20
15 / 7 / 20
19,127
765
44,093
35,499
45,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
JProdd
Sun Wukong
20
6 / 5 / 23
15,662
626
11,702
26,555
20,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
King Xaniel
Cernunnos
20
7 / 12 / 14
14,891
596
18,308
27,005
11,274
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KrustyCrabPlZZA
Zhong Kui
20
10 / 9 / 23
16,765
671
26,239
34,562
25,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 27
18,545
742
16,471
39,308
48,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
152
38
Kills
45
45
Deaths
38
79
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Discordia
AssassinSpecwar
Discordia
6
6
20
2.67
W
Jormungandr
BigBoiChungus51
Jormungandr
15
7
20
3.57
L
Zhong Kui
Dark Tony
Zhong Kui
5
13
17
1.04
W
Sun Wukong
JProdd
Sun Wukong
6
5
23
3.5
W
Cernunnos
King Xaniel
Cernunnos
7
12
14
1.17
W
Zhong Kui
KrustyCrabPlZZA
Zhong Kui
10
9
23
2.39
L
6
9
21
1.83
L
Ah Puch
16
6
9
3.42
W
7
5
27
4.1
L
Serqet
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,225
Damage
116,813
132,159
Taken
162,929
91,838
Mitigated
150,300
42,759
Healing
57,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AssassinSpecwar
Discordia
33,145
1,608
589
7,827
21,108
8,794
273
12,211
8,897
73,342
0
W
Jormungandr
BigBoiChungus51
Jormungandr
44,093
6,354
4,793
5,708
35,499
45,468
1,036
19,034
15,350
90,538
0
L
Zhong Kui
Dark Tony
Zhong Kui
30,346
2,402
378
7,424
34,107
17,039
401
16,978
17,129
49,813
0
W
Sun Wukong
JProdd
Sun Wukong
11,702
1,628
3,657
5,368
26,555
20,027
110
16,469
9,234
0
23,080
W
Cernunnos
King Xaniel
Cernunnos
18,308
5,493
3,718
2,600
27,005
11,274
647
20,222
6,745
0
33,452
W
Zhong Kui
KrustyCrabPlZZA
Zhong Kui
26,239
2,285
402
9,574
34,562
25,367
2,761
23,920
9,542
47,584
0
L
21,019
3,410
2,598
5,676
31,594
38,929
531
15,350
16,244
607
38,525
L
Ah Puch
41,893
751
4,122
6,567
22,030
9,904
301
11,522
10,508
83,315
0
W
16,471
2,460
5,760
15,939
39,308
48,164
1,897
26,785
11,730
0
47,732
L
Serqet
16,822
1,922
4,189
3,389
23,320
17,172
1,270
14,271
9,049
738
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,790
Gold Earned
84,990
248
Minions Killed
277
0
Camps Cleared
0
2,003,571
Distance Traveled
2,078,339
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,804
632
84
3
0
431,865
0
W
Jormungandr
19,127
765
92
4
0
383,910
0
L
Zhong Kui
14,042
562
25
1
0
332,123
1
W
Sun Wukong
15,662
626
21
1
0
476,353
6
W
Cernunnos
14,891
596
21
1
0
366,625
0
W
Zhong Kui
16,765
671
66
3
0
356,181
3
L
Bellona
14,541
582
39
2
0
427,999
0
L
Ah Puch
19,131
765
81
3
0
438,595
0
W
Tyr
18,545
742
77
3
0
495,270
4
L
Serqet
14,272
571
19
1
0
372,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role