Player Matchup

Bakasura
Bakasura
AstraeusBeta
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,888 Elo+
Party 1
Bacchus
Bacchus
BearFACE
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,872 Elo+
Party 1
Odin
Odin
InuWoofWoof
Odin
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
14W - 5L
1,876 Elo+
Party 1
Zeus
Zeus
XxDVSxKILLAxX
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,120 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,939 Elo+

VS

Team Averages
Level 66
1,485 SR
1,362 Elo+
Bakasura
Bakasura
Cl3XZZZ
Bakasura
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 5L
1,239 Elo+
Solo
Raijin
Raijin
VVGatwaz
Raijin
Level 113
God Stats
2W - 2L
1,651 SR
Queue Stats
19W - 13L
1,651 Elo+
Solo
Chaac
Chaac
goombagooombus
Chaac
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,323 Elo+
Party 2
Kuzenbo
Kuzenbo
its_thereal_AJ20
Kuzenbo
Level 110
God Stats
2W - 1L
1,501 SR
Queue Stats
9W - 11L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AstraeusBeta
Bakasura
19
6 / 4 / 6
13,076
817
16,223
20,272
11,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
BearFACE
Bacchus
17
1 / 2 / 11
11,686
730
8,100
17,122
17,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 3 / 7
12,182
761
12,150
13,695
11,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

19
9 / 5 / 8
13,314
832
26,141
11,970
4,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cl3XZZZ
Bakasura
16
1 / 9 / 3
10,770
673
4,285
14,273
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
VVGatwaz
Raijin
19
9 / 5 / 4
13,140
821
15,017
16,389
5,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 10
12,210
763
17,603
22,786
27,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 8 / 5
10,580
661
8,678
18,349
23,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
23
Kills
14
14
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AstraeusBeta
Bakasura
6
4
6
2.25
W
Bacchus
BearFACE
Bacchus
1
2
11
3.25
L
Bakasura
Cl3XZZZ
Bakasura
1
9
3
0.28
W
7
3
7
3.5
L
Raijin
VVGatwaz
Raijin
9
5
4
2.2
W
9
5
8
2.6
L
3
1
10
8
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,614
Damage
45,583
63,059
Taken
71,797
45,330
Mitigated
62,112
10,006
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AstraeusBeta
Bakasura
16,223
11,550
0
7,727
20,272
11,838
2,549
7,141
13,070
0
42,351
W
Bacchus
BearFACE
Bacchus
8,100
1,435
0
250
17,122
17,005
44
6,084
11,038
24,465
0
L
Bakasura
Cl3XZZZ
Bakasura
4,285
3,442
0
2,207
14,273
5,330
1,207
8,542
5,031
0
23,102
W
12,150
3,675
0
500
13,695
11,899
428
5,072
8,623
0
32,845
L
Raijin
VVGatwaz
Raijin
15,017
262
0
385
16,389
5,893
1,248
4,683
9,944
55,911
0
W
26,141
3,279
0
1,529
11,970
4,588
844
6,180
5,790
70,238
0
L
17,603
2,372
0
7,089
22,786
27,687
814
12,047
9,952
0
59,795
L
8,678
1,737
0
1,673
18,349
23,202
0
9,743
7,687
24,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
46,700
244
Minions Killed
272
12
Camps Cleared
9
1,180,844
Distance Traveled
1,153,447
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,076
817
72
5
6
324,198
1
W
Bacchus
11,686
730
29
2
1
339,908
4
L
Bakasura
10,770
673
42
3
4
276,143
0
W
Odin
12,182
761
60
4
3
291,866
4
L
Raijin
13,140
821
95
6
2
285,066
1
W
Zeus
13,314
832
83
5
2
224,872
1
L
Chaac
12,210
763
100
6
1
331,532
2
L
Kuzenbo
10,580
661
35
2
2
260,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role