Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Rush zReaper
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,696 Elo+
Party 2
Nemesis
Nemesis
amarine-gold
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,604 Elo+

VS

Team Averages
Level 67
1,608 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AKforty7killer
Ganesha
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 217L
1,441 Elo+
Party 1
Eset
Eset
ND FAN 68
Eset
Level 104
God Stats
3W - 2L
1,823 SR
Queue Stats
284W - 299L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
12 / 0 / 9
12,310
769
20,521
10,346
9,156
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 12
11,950
747
18,772
17,398
20,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
amarine-gold
Nemesis
13
1 / 1 / 13
9,855
616
3,009
10,057
6,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 8 / 0
9,689
606
4,638
14,657
6,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
9,787
612
8,229
23,699
21,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
12
0 / 7 / 0
8,779
549
10,611
12,660
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
22
Kills
2
2
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
0
9
16.5
L
Thanatos
 
Thanatos
2
8
0
0.25
L
0
7
2
0.14
L
Eset
0
7
0
0
W
9
1
12
15
W
Nemesis
amarine-gold
Nemesis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
23,478
37,801
Taken
51,016
35,883
Mitigated
32,274
20,836
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,521
2,148
4,956
7,382
10,346
9,156
741
6,359
3,987
67,225
0
L
Thanatos
 
Thanatos
4,638
1,337
636
5,957
14,657
6,142
0
5,314
9,343
0
35,785
L
8,229
633
0
2,652
23,699
21,127
0
9,882
13,817
19,939
0
L
Eset
10,611
719
530
2,719
12,660
5,005
0
5,417
7,243
50,926
0
W
18,772
6,879
0
7,387
17,398
20,300
356
5,740
11,658
0
60,462
W
Nemesis
amarine-gold
Nemesis
3,009
1,460
0
1,111
10,057
6,427
673
6,807
3,250
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
28,255
175
Minions Killed
167
0
Camps Cleared
0
945,032
Distance Traveled
781,884
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,310
769
104
7
0
313,393
2
L
Thanatos
9,689
606
58
4
0
268,266
4
L
Ganesha
9,787
612
0
0
0
257,930
2
L
Eset
8,779
549
109
7
0
255,688
2
W
Chaac
11,950
747
55
3
0
309,205
2
W
Nemesis
9,855
616
16
1
0
322,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role