Player Matchup

Rama
Rama
Agus177
Rama
Level 125
God Stats
6W - 4L
1,458 SR
Queue Stats
46W - 36L
1,947 Elo+
Party 1
Sol
Sol
Hunter0272
Sol
Level 42
God Stats
9W - 3L
1,785 SR
Queue Stats
15W - 11L
1,915 Elo+
Party 1
Hou Yi
Hou Yi
cristiiansantu
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
juanmaUYU
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,915 Elo+
Party 1
Merlin
Merlin
sanfis199
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,915 Elo+
Party 1
Team Averages
Level 41
1,548 SR
1,839 Elo+

VS

Team Averages
Level 6
1,423 SR
1,419 Elo+
Artemis
Artemis
AGG17
Artemis
Level 7
God Stats
0W - 7L
1,116 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 2
Ymir
Ymir
belfortert
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
imneon77
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
seikkap
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
ましろいティ
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Agus177
Rama
18
28 / 0 / 12
13,036
1,630
32,892
9,682
3,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 1 / 25
9,894
1,237
8,934
8,307
2,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 21
9,007
1,126
8,560
6,886
2,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
juanmaUYU
Jormungandr
16
1 / 1 / 23
9,321
1,165
3,858
7,783
5,950
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
sanfis199
Merlin
16
8 / 2 / 24
10,734
1,342
11,825
4,108
1,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

429

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AGG17
Artemis
14
3 / 14 / 4
8,873
1,109
10,873
18,598
5,971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 11 / 2
7,669
959
4,634
18,016
13,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
imneon77
Olorun
12
0 / 5 / 2
7,254
907
1,655
8,385
5,363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
seikkap
Jormungandr
14
0 / 8 / 4
8,096
1,012
4,669
11,762
4,023
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 2
8,155
1,019
3,130
11,382
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
20
46
Kills
6
7
Deaths
46
105
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AGG17
Artemis
3
14
4
0.36
W
Rama
Agus177
Rama
28
0
12
34
W
6
1
25
18.5
L
1
11
2
0.18
W
3
3
21
4.5
L
Olorun
imneon77
Olorun
0
5
2
0.2
W
Jormungandr
juanmaUYU
Jormungandr
1
1
23
12.5
W
Merlin
sanfis199
Merlin
8
2
24
10
L
Jormungandr
seikkap
Jormungandr
0
8
4
0.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
24,961
36,766
Taken
68,143
16,805
Mitigated
32,417
6,620
Healing
540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AGG17
Artemis
10,873
6,195
0
0
18,598
5,971
0
7,579
11,019
0
18,349
W
Rama
Agus177
Rama
32,892
31,309
0
4,174
9,682
3,873
0
3,798
5,884
0
46,911
W
8,934
3,020
0
2,183
8,307
2,858
0
3,215
5,092
20,880
0
L
4,634
1,422
0
480
18,016
13,056
0
5,644
12,372
11,730
0
W
8,560
5,488
0
263
6,886
2,624
0
1,424
5,462
0
15,601
L
Olorun
imneon77
Olorun
1,655
1,246
0
60
8,385
5,363
0
2,949
5,436
2,805
0
W
Jormungandr
juanmaUYU
Jormungandr
3,858
1,768
0
0
7,783
5,950
0
1,185
5,505
13,767
0
W
Merlin
sanfis199
Merlin
11,825
889
0
0
4,108
1,500
0
1,336
2,772
20,878
0
L
Jormungandr
seikkap
Jormungandr
4,669
739
0
0
11,762
4,023
0
3,644
8,118
7,717
0
L
3,130
586
0
0
11,382
4,004
0
4,801
6,581
0
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
40,047
125
Minions Killed
41
5
Camps Cleared
0
698,446
Distance Traveled
420,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,873
1,109
15
2
0
100,726
1
W
Rama
13,036
1,630
34
4
3
147,136
0
W
Sol
9,894
1,237
31
4
2
161,395
0
L
Ymir
7,669
959
15
2
0
89,056
1
W
Hou Yi
9,007
1,126
18
2
0
134,595
0
L
Olorun
7,254
907
2
0
0
46,501
0
W
Jormungandr
9,321
1,165
23
3
0
108,878
0
W
Merlin
10,734
1,342
19
2
0
146,442
0
L
Jormungandr
8,096
1,012
5
1
0
64,715
0
L
Da Ji
8,155
1,019
4
1
0
119,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role