Player Matchup

Kukulkan
Kukulkan
DianaPaoola
Kukulkan
Level 8
God Stats
2W - 6L
1,339 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 2
Janus
Janus
TheP11God
Janus
Level 18
God Stats
3W - 1L
1,878 SR
Queue Stats
5W - 9L
1,210 Elo+
Party 3
Hel
Hel
cam38
Hel
Level 8
God Stats
5W - 11L
1,321 SR
Queue Stats
78W - 106L
1,421 Elo+
Solo
Susano
Susano
l DEADM0X I
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,780 Elo+
Party 3
Chaac
Chaac
locomotionx2
Chaac
Level 127
God Stats
0W - 1L
1,288 SR
Queue Stats
21W - 15L
1,350 Elo+
Party 2
Team Averages
Level 33
1,465 SR
1,414 Elo+

VS

Team Averages
Level 17
1,395 SR
1,297 Elo+
Guan Yu
Guan Yu
DodoJackson
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 56L
1,362 Elo+
Party 1
Neith
Neith
ElkinEnoc176
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Discordia
Discordia
Tormenin
Discordia
Level 18
God Stats
6W - 10L
1,388 SR
Queue Stats
37W - 46L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
marceloencina
Xbalanque
Level 28
God Stats
3W - 3L
1,146 SR
Queue Stats
3W - 5L
1,069 Elo+
Solo
Fenrir
Fenrir
pabloalejandro1
Fenrir
Level 17
God Stats
14W - 15L
1,443 SR
Queue Stats
71W - 99L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DianaPaoola
Kukulkan
20
3 / 4 / 15
14,580
972
24,815
14,808
6,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
TheP11God
Janus
20
7 / 12 / 14
15,491
1,033
23,707
23,562
9,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
cam38
Hel
20
4 / 5 / 14
14,478
965
14,538
12,796
5,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
20
1 / 16 / 14
13,623
908
9,598
32,467
14,526
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 9 / 14
18,648
1,243
32,871
39,450
41,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DodoJackson
Guan Yu
20
6 / 8 / 32
15,978
1,065
18,007
30,329
28,616
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 7 / 27
14,027
935
4,122
19,154
7,301
Discordia
Tormenin
Discordia
20
15 / 6 / 21
18,343
1,223
45,937
17,954
11,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
marceloencina
Xbalanque
20
15 / 7 / 16
16,731
1,115
29,443
21,981
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 3 / 29
17,175
1,145
18,060
24,921
21,014
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
171
31
Kills
46
46
Deaths
31
71
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DianaPaoola
Kukulkan
3
4
15
2.63
W
Guan Yu
DodoJackson
Guan Yu
6
8
32
2.75
W
0
7
27
1.93
L
Janus
TheP11God
Janus
7
12
14
1.17
W
Discordia
Tormenin
Discordia
15
6
21
4.25
L
Hel
cam38
Hel
4
5
14
2.2
L
Susano
1
16
14
0.5
L
16
9
14
2.56
W
Xbalanque
marceloencina
Xbalanque
15
7
16
3.29
W
10
3
29
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,529
Damage
115,569
123,083
Taken
114,339
76,762
Mitigated
76,768
20,292
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DianaPaoola
Kukulkan
24,815
1,614
1,099
1,937
14,808
6,026
0
6,686
8,122
59,340
0
W
Guan Yu
DodoJackson
Guan Yu
18,007
2,393
4,397
4,142
30,329
28,616
0
16,701
13,628
216
39,146
W
4,122
1,335
0
1,836
19,154
7,301
0
12,647
6,507
0
12,432
L
Janus
TheP11God
Janus
23,707
3,230
0
0
23,562
9,253
0
9,916
13,646
50,919
0
W
Discordia
Tormenin
Discordia
45,937
2,153
0
0
17,954
11,843
0
7,309
10,645
97,937
0
L
Hel
cam38
Hel
14,538
3,347
4,087
3,338
12,796
5,764
0
3,763
9,033
29,254
0
L
Susano
9,598
1,581
0
0
32,467
14,526
0
7,650
24,817
0
31,843
L
32,871
4,563
0
9,831
39,450
41,193
0
17,726
21,312
0
61,875
W
Xbalanque
marceloencina
Xbalanque
29,443
11,894
267
2,471
21,981
7,994
0
10,444
11,537
0
54,890
W
18,060
6,318
0
291
24,921
21,014
0
15,959
8,962
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,820
Gold Earned
82,254
266
Minions Killed
250
7
Camps Cleared
6
1,285,303
Distance Traveled
1,425,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,580
972
73
5
3
252,457
0
W
Guan Yu
15,978
1,065
47
3
0
282,918
0
W
Neith
14,027
935
6
0
2
239,608
0
L
Janus
15,491
1,033
58
4
1
263,500
0
W
Discordia
18,343
1,223
106
7
1
311,477
0
L
Hel
14,478
965
30
2
1
236,850
2
L
Susano
13,623
908
33
2
2
286,233
0
L
Chaac
18,648
1,243
72
5
0
246,263
0
W
Xbalanque
16,731
1,115
58
4
1
268,548
0
W
Fenrir
17,175
1,145
33
2
2
322,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role