Player Matchup

King Arthur
King Arthur
Apollyon9587
King Arthur
Level 9
God Stats
1W - 2L
1,663 SR
Queue Stats
35W - 31L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
Marrez1134
Baron Samedi
Level 78
God Stats
7W - 5L
1,550 SR
Queue Stats
14W - 16L
1,331 Elo+
Solo
Merlin
Merlin
fear greatness
Merlin
Level 106
God Stats
0W - 2L
1,167 SR
Queue Stats
54W - 30L
1,326 Elo+
Solo
Chiron
Chiron
wrTheMUFFINMAN
Chiron
Level 102
God Stats
8W - 3L
1,772 SR
Queue Stats
140W - 149L
1,382 Elo+
Party 2
Khepri
Khepri
xDxNINJAx
Khepri
Level 127
God Stats
6W - 9L
1,515 SR
Queue Stats
125W - 132L
1,431 Elo+
Party 2
Team Averages
Level 84
1,534 SR
1,363 Elo+

VS

Team Averages
Level 65
1,566 SR
1,457 Elo+
Geb
Geb
BespokeSpider91
Geb
Level 47
God Stats
9W - 5L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ChemCorps96
Ah Puch
Level 142
God Stats
113W - 75L
1,553 SR
Queue Stats
529W - 503L
1,395 Elo+
Party 3
Nemesis
Nemesis
Hina1746
Nemesis
Level 18
God Stats
28W - 16L
1,500 SR
Queue Stats
159W - 155L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ice B3AN
Heimdallr
Level 28
God Stats
5W - 1L
1,690 SR
Queue Stats
67W - 43L
1,420 Elo+
Party 1
Zeus
Zeus
RoxyRedXx
Zeus
Level 89
God Stats
23W - 16L
1,589 SR
Queue Stats
271W - 255L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apollyon9587
King Arthur
20
0 / 3 / 10
13,069
817
5,978
30,377
32,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Marrez1134
Baron Samedi
20
7 / 10 / 8
15,512
970
29,580
28,232
13,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 7
14,433
902
18,297
23,008
8,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 11 / 8
12,795
800
16,816
29,604
11,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
xDxNINJAx
Khepri
20
3 / 8 / 11
14,702
919
11,849
32,213
42,242
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 22
14,088
881
14,175
25,951
40,841
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
ChemCorps96
Ah Puch
20
8 / 2 / 17
16,308
1,019
38,935
11,844
5,217
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Hina1746
Nemesis
20
8 / 3 / 13
15,126
945
17,589
19,781
10,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Ice B3AN
Heimdallr
20
3 / 5 / 16
14,289
893
18,613
17,952
7,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
17 / 1 / 12
18,126
1,133
46,596
11,997
5,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
15
Kills
36
36
Deaths
15
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apollyon9587
King Arthur
0
3
10
1.67
W
0
4
22
2.75
W
Ah Puch
ChemCorps96
Ah Puch
8
2
17
8.25
W
Nemesis
Hina1746
Nemesis
8
3
13
4.83
W
Heimdallr
Ice B3AN
Heimdallr
3
5
16
2.2
L
Baron Samedi
Marrez1134
Baron Samedi
7
10
8
1.1
W
Zeus
17
1
12
23
L
5
4
7
2.13
L
0
11
8
0.36
L
Khepri
xDxNINJAx
Khepri
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,520
Damage
135,908
143,434
Taken
87,525
107,743
Mitigated
69,891
27,293
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apollyon9587
King Arthur
5,978
524
1,290
5,926
30,377
32,353
0
19,153
11,224
4,589
19,593
W
14,175
558
592
414
25,951
40,841
0
16,847
8,798
28,064
473
W
Ah Puch
ChemCorps96
Ah Puch
38,935
32
0
369
11,844
5,217
0
9,346
2,498
94,168
0
W
Nemesis
Hina1746
Nemesis
17,589
7,466
0
280
19,781
10,224
0
11,732
8,049
0
30,154
W
Heimdallr
Ice B3AN
Heimdallr
18,613
4,998
0
748
17,952
7,937
0
14,170
3,782
0
41,934
L
Baron Samedi
Marrez1134
Baron Samedi
29,580
2,729
4,905
5,431
28,232
13,259
0
19,570
8,662
46,159
0
W
Zeus
46,596
813
0
612
11,997
5,672
0
9,356
2,641
75,579
0
L
18,297
965
0
2,337
23,008
8,305
0
17,544
5,464
53,247
0
L
16,816
6,329
3,238
2,745
29,604
11,584
0
22,682
6,915
430
52,394
L
Khepri
xDxNINJAx
Khepri
11,849
237
0
1,421
32,213
42,242
0
20,315
11,898
34,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,511
Gold Earned
77,937
329
Minions Killed
305
3
Camps Cleared
14
1,570,261
Distance Traveled
1,533,958
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,069
817
46
3
0
372,671
2
W
Geb
14,088
881
28
2
0
272,679
0
W
Ah Puch
16,308
1,019
126
8
6
326,471
3
W
Nemesis
15,126
945
17
1
5
374,087
0
W
Heimdallr
14,289
893
41
3
1
279,282
0
L
Baron Samedi
15,512
970
56
4
0
331,216
1
W
Zeus
18,126
1,133
93
6
2
281,439
3
L
Merlin
14,433
902
102
6
1
271,379
0
L
Chiron
12,795
800
78
5
1
266,004
0
L
Khepri
14,702
919
47
3
1
328,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role