Player Matchup

Hades
Hades
ARCBOUND DEATH
Hades
Level 27
God Stats
22W - 3L
1,676 SR
Queue Stats
260W - 230L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
MyYumYumSauce
Jormungandr
Level 25
God Stats
0W - 2L
1,307 SR
Queue Stats
51W - 35L
1,522 Elo+
Party 2
Hel
Hel
Pacheco0214
Hel
Level 29
God Stats
2W - 2L
1,797 SR
Queue Stats
112W - 96L
1,565 Elo+
Solo
Nike
Nike
T_McWhorter02
Nike
Level 28
God Stats
4W - 6L
1,534 SR
Queue Stats
101W - 86L
1,521 Elo+
Party 2
Zeus
Zeus
Vastriva
Zeus
Level 10
God Stats
3W - 3L
1,623 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 1
Team Averages
Level 24
1,588 SR
1,517 Elo+

VS

Team Averages
Level 37
1,572 SR
1,559 Elo+
Hercules
Hercules
A7x Abyssal
Hercules
Level 105
God Stats
3W - 0L
1,959 SR
Queue Stats
10W - 2L
1,822 Elo+
Party 3
Baron Samedi
Baron Samedi
BojangleLewds
Baron Samedi
Level 26
God Stats
5W - 3L
1,491 SR
Queue Stats
17W - 7L
1,810 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rawj20
Ah Muzen Cab
Level 11
God Stats
52W - 43L
1,432 SR
Queue Stats
377W - 348L
1,487 Elo+
Solo
Ra
Ra
SageMystogan
Ra
Level 5
God Stats
2W - 4L
1,290 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YaBoiSteiny
Cu Chulainn
Level 37
God Stats
10W - 9L
1,688 SR
Queue Stats
32W - 28L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
16,663
980
30,293
40,496
25,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MyYumYumSauce
Jormungandr
20
2 / 7 / 9
15,130
890
18,480
40,086
48,556
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 2 / 7
14,792
870
17,179
27,019
14,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
4 / 13 / 11
15,787
929
27,069
41,123
24,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
1 / 2 / 0
12,679
746
413
2,722
948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A7x Abyssal
Hercules
20
9 / 4 / 12
16,255
956
22,541
38,199
38,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BojangleLewds
Baron Samedi
20
11 / 2 / 18
17,969
1,057
61,387
19,245
6,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Rawj20
Ah Muzen Cab
20
5 / 2 / 21
17,230
1,014
37,910
22,800
7,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 7 / 6
13,063
768
1,640
10,067
3,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YaBoiSteiny
Cu Chulainn
20
5 / 2 / 19
16,009
942
22,709
22,335
34,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
17
Kills
30
30
Deaths
17
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hercules
A7x Abyssal
Hercules
9
4
12
3.75
L
9
6
7
2.08
W
Baron Samedi
BojangleLewds
Baron Samedi
11
2
18
10
L
Jormungandr
MyYumYumSauce
Jormungandr
2
7
9
0.93
L
1
2
7
2.25
W
Ah Muzen Cab
Rawj20
Ah Muzen Cab
5
2
21
7.75
W
0
7
6
0.43
L
4
13
11
0.73
L
Zeus
1
2
0
0.5
W
Cu Chulainn
YaBoiSteiny
Cu Chulainn
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,434
Damage
146,187
151,446
Taken
112,646
113,566
Mitigated
90,471
18,922
Healing
55,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A7x Abyssal
Hercules
22,541
7,917
0
14,974
38,199
38,125
0
18,999
17,469
406
34,311
L
30,293
2,497
1,567
2,096
40,496
25,373
0
15,726
24,770
47,350
0
W
Baron Samedi
BojangleLewds
Baron Samedi
61,387
5,349
10,795
10,825
19,245
6,781
0
10,536
8,709
89,877
0
L
Jormungandr
MyYumYumSauce
Jormungandr
18,480
4,992
590
1,271
40,086
48,556
0
15,093
24,993
38,361
2,054
L
17,179
646
5,858
5,903
27,019
14,616
0
11,831
15,188
39,450
0
W
Ah Muzen Cab
Rawj20
Ah Muzen Cab
37,910
30,940
0
13,410
22,800
7,458
0
15,868
6,932
0
93,247
W
1,640
182
163
0
10,067
3,226
0
5,384
4,683
4,007
0
L
27,069
8,773
575
1,062
41,123
24,073
0
19,939
21,184
0
61,477
L
Zeus
413
413
0
0
2,722
948
0
756
1,966
2,378
0
W
Cu Chulainn
YaBoiSteiny
Cu Chulainn
22,709
4,381
0
4,966
22,335
34,881
0
13,592
8,743
0
44,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,051
Gold Earned
80,526
238
Minions Killed
265
3
Camps Cleared
9
1,256,184
Distance Traveled
1,504,840
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,255
956
35
2
0
318,102
0
L
Hades
16,663
980
44
3
0
312,327
0
W
Baron Samedi
17,969
1,057
74
4
0
292,110
0
L
Jormungandr
15,130
890
38
2
1
264,862
0
L
Hel
14,792
870
63
4
0
297,033
0
W
Ah Muzen Cab
17,230
1,014
113
7
7
326,607
0
W
Ra
13,063
768
7
0
0
215,951
0
L
Nike
15,787
929
85
5
1
329,302
3
L
Zeus
12,679
746
8
0
1
52,660
0
W
Cu Chulainn
16,009
942
36
2
2
352,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role