Player Matchup

Sobek
Sobek
C0Rn HOliO23
Sobek
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 244L
1,364 Elo+
Party 2
Bakasura
Bakasura
Numb Forehead
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
Numb Lifestyle
Ah Puch
Level 99
God Stats
28W - 19L
1,627 SR
Queue Stats
216W - 236L
1,428 Elo+
Party 2
Team Averages
Level 47
1,542 SR
1,393 Elo+

VS

Team Averages
Level 36
1,654 SR
1,388 Elo+
Ymir
Ymir
Fathomiejuan-
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,478 Elo+
Party 1
Janus
Janus
HaruoYhighscore
Janus
Level 27
God Stats
3W - 2L
1,949 SR
Queue Stats
38W - 29L
1,314 Elo+
Party 1
Nemesis
Nemesis
Xl_Plazma_lX
Nemesis
Level 14
God Stats
8W - 9L
1,514 SR
Queue Stats
11W - 11L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 11
13,372
581
10,307
20,494
25,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Numb Forehead
Bakasura
16
3 / 8 / 7
13,786
599
4,225
16,996
6,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 0 / 3
16,042
697
28,000
10,978
4,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
13,250
576
15,628
22,422
27,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 9
12,740
554
9,694
11,268
4,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Xl_Plazma_lX
Nemesis
16
3 / 3 / 7
13,058
568
10,015
21,787
10,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
10
11
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
5
7
6
1.14
L
2
5
9
1.3
W
Bakasura
Numb Forehead
Bakasura
3
8
7
0.81
W
11
0
3
12.5
L
Nemesis
Xl_Plazma_lX
Nemesis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,532
Damage
35,337
48,468
Taken
55,477
37,588
Mitigated
42,185
5,102
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,307
668
0
1,805
20,494
25,920
529
8,092
12,402
24,729
0
L
15,628
2,474
0
6
22,422
27,132
0
14,675
7,554
48,676
0
L
9,694
259
0
1,713
11,268
4,581
64
9,137
2,131
63,702
0
W
Bakasura
Numb Forehead
Bakasura
4,225
2,416
335
2,617
16,996
6,923
84
10,227
6,769
0
10,879
W
28,000
544
0
345
10,978
4,745
1,832
7,019
3,959
136,194
0
L
Nemesis
Xl_Plazma_lX
Nemesis
10,015
4,529
0
3,014
21,787
10,472
0
14,538
7,117
0
63,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
39,048
218
Minions Killed
211
0
Camps Cleared
0
1,227,038
Distance Traveled
1,104,239
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,372
581
9
0
0
426,059
1
L
Ymir
13,250
576
49
2
0
332,258
4
L
Janus
12,740
554
75
3
0
345,820
2
W
Bakasura
13,786
599
19
1
0
376,441
0
W
Ah Puch
16,042
697
190
8
0
424,538
2
L
Nemesis
13,058
568
87
4
0
426,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role