Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 2L
1,109 SR
Queue Stats
77W - 76L
905 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 14
God Stats
0W - 1L
1,690 SR
Queue Stats
176W - 198L
925 Elo+
Party 3
Heimdallr
Heimdallr
Bugfactory
Heimdallr
Level 13
God Stats
8W - 10L
1,500 SR
Queue Stats
11W - 30L
963 Elo+
Party 2
Jormungandr
Jormungandr
Ownurface86
Jormungandr
Level 25
God Stats
18W - 15L
1,372 SR
Queue Stats
56W - 58L
1,165 Elo+
Solo
Set
Set
Woozymosquito
Set
Level 17
God Stats
1W - 12L
1,105 SR
Queue Stats
21W - 44L
1,112 Elo+
Party 2
Team Averages
Level 17
1,355 SR
1,014 Elo+

VS

Team Averages
Level 23
1,441 SR
1,078 Elo+
Chaac
Chaac
 
Chaac
Level 8
God Stats
2W - 3L
1,151 SR
Queue Stats
17W - 14L
810 Elo+
Solo
Neith
Neith
Doutor-Leo
Neith
Level 22
God Stats
85W - 82L
1,541 SR
Queue Stats
100W - 110L
1,085 Elo+
Solo
Anubis
Anubis
S_Rodriguez_R
Anubis
Level 29
God Stats
35W - 39L
1,451 SR
Queue Stats
179W - 245L
1,259 Elo+
Party 1
Mercury
Mercury
Shanicmoon
Mercury
Level 27
God Stats
22W - 16L
1,528 SR
Queue Stats
172W - 200L
1,044 Elo+
Solo
Hel
Hel
smamvz
Hel
Level 27
God Stats
16W - 18L
1,535 SR
Queue Stats
150W - 228L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 10 / 2
6,883
328
6,237
14,900
4,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
 
Ullr
10
0 / 10 / 0
7,065
336
3,286
17,104
4,242
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Bugfactory
Heimdallr
13
5 / 9 / 3
9,350
445
11,994
17,474
6,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ownurface86
Jormungandr
15
0 / 6 / 0
9,741
464
13,083
18,319
14,256
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 11 / 5
8,963
427
10,066
19,427
7,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 11
10,322
492
6,335
13,052
15,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
9 / 1 / 14
11,269
537
14,958
9,266
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
22 / 3 / 7
13,254
631
23,149
15,009
7,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Shanicmoon
Mercury
17
6 / 2 / 6
11,656
555
12,054
14,536
5,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
smamvz
Hel
18
4 / 0 / 1
11,549
550
8,438
11,859
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
9
Kills
44
46
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
10
2
0.1
L
Ullr
 
Ullr
0
10
0
0
W
Chaac
 
Chaac
3
3
11
2.83
L
Heimdallr
Bugfactory
Heimdallr
5
9
3
0.72
W
Neith
9
1
14
16
L
Jormungandr
Ownurface86
Jormungandr
0
6
0
0
W
22
3
7
8.5
W
Mercury
Shanicmoon
Mercury
6
2
6
4.5
L
4
11
5
0.59
W
Hel
smamvz
Hel
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
64,934
87,224
Taken
63,722
37,028
Mitigated
35,765
11,822
Healing
33,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,237
1,280
0
1,843
14,900
4,563
91
4,337
10,563
0
18,829
L
Ullr
 
Ullr
3,286
1,355
0
804
17,104
4,242
108
5,004
12,100
0
24,382
W
Chaac
 
Chaac
6,335
1,251
0
5,226
13,052
15,385
1,171
560
12,492
301
43,504
L
Heimdallr
Bugfactory
Heimdallr
11,994
7,959
477
3,284
17,474
6,017
303
4,282
13,192
0
37,896
W
Neith
14,958
6,435
0
4,885
9,266
3,364
1,184
1,611
7,655
0
43,451
L
Jormungandr
Ownurface86
Jormungandr
13,083
3,255
0
1,687
18,319
14,256
321
10,489
7,830
71,605
0
W
23,149
895
279
10,219
15,009
7,226
3,107
1,942
13,067
82,483
0
W
Mercury
Shanicmoon
Mercury
12,054
7,007
0
4,165
14,536
5,249
1,862
1,495
13,041
0
59,870
L
10,066
4,810
215
3,512
19,427
7,950
160
7,475
11,952
0
34,308
W
Hel
smamvz
Hel
8,438
1,826
70
8,853
11,859
4,541
5,119
7,475
4,384
63,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
58,050
273
Minions Killed
478
0
Camps Cleared
0
1,548,412
Distance Traveled
1,970,028
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,883
328
26
1
0
304,662
1
L
Ullr
7,065
336
25
1
0
314,105
0
W
Chaac
10,322
492
69
3
0
355,191
2
L
Heimdallr
9,350
445
59
3
0
280,848
0
W
Neith
11,269
537
46
2
0
370,585
1
L
Jormungandr
9,741
464
117
6
0
316,976
0
W
Anubis
13,254
631
137
7
0
355,638
1
W
Mercury
11,656
555
105
5
0
551,796
1
L
Set
8,963
427
46
2
0
331,821
0
W
Hel
11,549
550
121
6
0
336,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role