Player Matchup

Ah Puch
Ah Puch
Asharier
Ah Puch
Level 100
God Stats
16W - 22L
1,481 SR
Queue Stats
119W - 147L
1,522 Elo+
Solo
Da Ji
Da Ji
camiloboho05
Da Ji
Level 88
God Stats
6W - 7L
1,468 SR
Queue Stats
56W - 53L
1,556 Elo+
Solo
Vamana
Vamana
ss-noahmaximo-ss
Vamana
Level 42
God Stats
17W - 15L
1,538 SR
Queue Stats
243W - 250L
1,496 Elo+
Solo
Team Averages
Level 77
1,496 SR
1,524 Elo+

VS

Team Averages
Level 75
1,548 SR
1,570 Elo+
Heimdallr
Heimdallr
Bread PYRO
Heimdallr
Level 107
God Stats
7W - 4L
1,617 SR
Queue Stats
256W - 207L
1,641 Elo+
Party 1
Anubis
Anubis
Honkie jerkwad
Anubis
Level 84
God Stats
13W - 10L
1,679 SR
Queue Stats
196W - 187L
1,568 Elo+
Party 1
Ymir
Ymir
kinopiio
Ymir
Level 34
God Stats
4W - 7L
1,348 SR
Queue Stats
55W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asharier
Ah Puch
19
7 / 3 / 17
15,363
768
17,589
11,193
4,564
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 7 / 13
15,887
794
15,576
21,202
7,868
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 6 / 9
14,727
736
14,689
23,541
17,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bread PYRO
Heimdallr
17
3 / 7 / 9
13,074
654
15,662
18,749
7,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 14 / 3
15,080
754
18,948
23,528
10,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
3 / 7 / 5
12,181
609
5,551
15,171
14,287
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
28
Kills
16
16
Deaths
28
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Asharier
Ah Puch
7
3
17
5.17
L
Heimdallr
Bread PYRO
Heimdallr
3
7
9
1.07
L
10
14
3
0.82
W
11
7
13
2.5
L
Ymir
3
7
5
0.79
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
40,161
55,936
Taken
57,448
30,346
Mitigated
32,550
15,616
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Asharier
Ah Puch
17,589
1,466
813
3,460
11,193
4,564
1,158
5,370
5,823
83,077
0
L
Heimdallr
Bread PYRO
Heimdallr
15,662
5,329
0
1,114
18,749
7,757
1,048
6,474
12,275
0
70,071
L
18,948
1,325
0
5,283
23,528
10,506
398
4,884
18,644
74,416
0
W
15,576
4,541
0
5,120
21,202
7,868
0
9,451
11,751
0
62,909
L
Ymir
5,551
212
0
78
15,171
14,287
0
6,578
8,593
15,422
1,008
W
14,689
5,362
0
6,223
23,541
17,914
748
9,271
14,270
0
48,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
40,335
214
Minions Killed
196
0
Camps Cleared
0
1,175,899
Distance Traveled
813,978
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,363
768
116
6
0
336,811
1
L
Heimdallr
13,074
654
103
5
0
344,675
6
L
Anubis
15,080
754
82
4
0
222,261
1
W
Da Ji
15,887
794
52
3
0
448,255
3
L
Ymir
12,181
609
11
1
0
247,042
6
W
Vamana
14,727
736
46
2
0
390,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role