Player Matchup

The Morrigan
The Morrigan
IronJosh06
The Morrigan
Level 42
God Stats
0W - 9L
1,101 SR
Queue Stats
376W - 320L
1,218 Elo+
Party 1
Artemis
Artemis
seth123277
Artemis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 221L
1,215 Elo+
Party 1
Hachiman
Hachiman
wenua
Hachiman
Level 14
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Team Averages
Level 29
1,452 SR
1,184 Elo+

VS

Team Averages
Level 27
1,490 SR
1,157 Elo+
Zeus
Zeus
UFC_Blessed
Zeus
Level 23
God Stats
3W - 2L
1,411 SR
Queue Stats
5W - 7L
1,145 Elo+
Party 2
Loki
Loki
jolagalice
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,102 Elo+
Party 2
Artemis
Artemis
xXEpicWARHeroXx
Artemis
Level 29
God Stats
24W - 18L
1,559 SR
Queue Stats
66W - 80L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IronJosh06
The Morrigan
20
12 / 3 / 5
15,820
753
16,525
16,293
6,871
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
seth123277
Artemis
17
3 / 7 / 10
13,381
637
14,561
16,239
6,670
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
wenua
Hachiman
14
5 / 9 / 6
12,670
603
6,314
14,128
4,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
13,307
634
15,193
12,715
3,428
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 3
13,064
622
6,500
12,382
4,589
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
10 / 9 / 4
14,896
709
16,550
21,904
8,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
20
Kills
19
19
Deaths
20
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
IronJosh06
The Morrigan
12
3
5
4.83
W
4
7
11
1.36
W
5
4
3
1.63
L
Artemis
seth123277
Artemis
3
7
10
1.14
L
Hachiman
wenua
Hachiman
5
9
6
0.89
W
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
38,243
46,660
Taken
47,001
18,044
Mitigated
16,190
10,900
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
IronJosh06
The Morrigan
16,525
3,062
0
8,111
16,293
6,871
221
4,923
11,002
96,740
2,838
W
15,193
1,327
0
998
12,715
3,428
0
2,018
9,073
58,128
0
W
6,500
2,339
0
0
12,382
4,589
912
4,063
8,319
0
35,156
L
Artemis
seth123277
Artemis
14,561
3,660
0
2,109
16,239
6,670
722
6,578
9,661
0
46,001
L
Hachiman
wenua
Hachiman
6,314
4,370
0
680
14,128
4,503
377
4,656
9,472
0
20,795
W
16,550
9,862
171
5,012
21,904
8,173
1,623
9,834
12,070
0
65,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
41,267
201
Minions Killed
184
0
Camps Cleared
0
826,432
Distance Traveled
903,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,820
753
114
5
0
375,109
0
W
Zeus
13,307
634
78
4
0
303,940
0
W
Loki
13,064
622
38
2
0
354,478
1
L
Artemis
13,381
637
55
3
0
261,103
0
L
Hachiman
12,670
603
32
2
0
190,220
0
W
Artemis
14,896
709
68
3
0
245,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role