Player Matchup

Kukulkan
Kukulkan
PhoenixFuryCMG
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,671 Elo+
Party 1
Ymir
Ymir
SuLiii19
Ymir
Level 10
God Stats
14W - 6L
1,794 SR
Queue Stats
18W - 9L
1,613 Elo+
Party 1
Vamana
Vamana
assasintop974
Vamana
Level 96
God Stats
2W - 2L
1,686 SR
Queue Stats
112W - 94L
1,458 Elo+
Party 1
Neith
Neith
josecalderon27
Neith
Level 28
God Stats
4W - 6L
1,656 SR
Queue Stats
36W - 34L
1,409 Elo+
Party 1
Nemesis
Nemesis
mayEver
Nemesis
Level 26
God Stats
2W - 2L
1,450 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Team Averages
Level 35
1,617 SR
1,553 Elo+

VS

Team Averages
Level 22
1,492 SR
1,548 Elo+
King Arthur
King Arthur
Fit4theKing
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 38L
1,618 Elo+
Solo
Ares
Ares
HeinousJanus
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 90L
1,486 Elo+
Solo
Merlin
Merlin
HusterFrancis
Merlin
Level 26
God Stats
17W - 20L
1,547 SR
Queue Stats
71W - 65L
1,574 Elo+
Solo
Mercury
Mercury
chismee0
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,477 Elo+
Solo
Rama
Rama
doggynub
Rama
Level 25
God Stats
4W - 8L
1,414 SR
Queue Stats
63W - 42L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 3 / 0
5,011
501
2,358
3,673
952
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
7
0 / 4 / 1
4,678
468
3,183
6,620
2,512
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,501
450
2,213
6,266
3,089
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
2 / 5 / 0
4,720
472
3,050
6,235
1,745
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mayEver
Nemesis
7
1 / 3 / 0
5,176
518
2,623
6,536
1,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fit4theKing
King Arthur
11
4 / 0 / 4
6,386
639
5,753
3,807
3,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 9
5,551
555
4,076
6,343
3,139
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 0 / 3
6,789
679
4,647
2,700
934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
chismee0
Mercury
9
3 / 0 / 4
5,782
578
2,418
4,710
1,097
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
10
4 / 2 / 6
6,271
627
4,999
4,956
1,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
19
19
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fit4theKing
King Arthur
4
0
4
6
W
1
1
9
5.5
W
7
0
3
8.5
L
Kukulkan
0
3
0
0
L
Ymir
0
4
1
0.13
L
0
4
0
0
W
Mercury
chismee0
Mercury
3
0
4
5
W
Rama
4
2
6
3.5
L
2
5
0
0.4
L
Nemesis
mayEver
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
21,893
29,330
Taken
22,516
10,012
Mitigated
10,563
4,608
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fit4theKing
King Arthur
5,753
1,266
0
2,528
3,807
3,810
281
274
3,533
0
37,066
W
4,076
315
0
500
6,343
3,139
0
2,415
3,928
7,961
0
W
4,647
493
0
1,310
2,700
934
0
1,248
1,452
35,060
0
L
Kukulkan
2,358
293
0
250
3,673
952
481
1,092
2,581
22,249
0
L
Ymir
3,183
626
357
246
6,620
2,512
0
2,795
3,825
12,166
0
L
2,213
1,139
0
1,444
6,266
3,089
0
1,144
5,122
0
16,375
W
Mercury
chismee0
Mercury
2,418
936
0
2,064
4,710
1,097
0
339
4,371
0
24,311
W
Rama
4,999
4,173
0
2,566
4,956
1,583
636
1,265
3,691
0
34,681
L
3,050
1,799
0
572
6,235
1,745
144
2,721
3,514
0
12,120
L
Nemesis
mayEver
Nemesis
2,623
1,021
0
1,739
6,536
1,714
0
971
5,565
0
23,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
30,779
148
Minions Killed
237
0
Camps Cleared
0
887,302
Distance Traveled
900,451
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,386
639
54
5
0
202,120
1
W
Ares
5,551
555
6
1
0
176,263
1
W
Merlin
6,789
679
70
7
0
174,381
2
L
Kukulkan
5,011
501
46
5
0
174,813
0
L
Ymir
4,678
468
16
2
0
182,158
0
L
Vamana
4,501
450
26
3
0
158,322
1
W
Mercury
5,782
578
45
5
0
196,861
0
W
Rama
6,271
627
62
6
0
150,826
2
L
Neith
4,720
472
13
1
0
176,270
0
L
Nemesis
5,176
518
47
5
0
195,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role