Player Matchup

Ah Puch
Ah Puch
ArthurIsNotAGod
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
SamIsGamingHapy
Fenrir
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
812W - 818L
1,554 Elo+
Solo
Merlin
Merlin
doyalikewaff
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,965 Elo+
Party 2
Mercury
Mercury
thatjerk
Mercury
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 102L
1,504 Elo+
Solo
Khepri
Khepri
xStunk_-Player
Khepri
Level 83
God Stats
0W - 1L
1,824 SR
Queue Stats
10W - 8L
1,617 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,628 Elo+

VS

Team Averages
Level 108
1,667 SR
1,497 Elo+
Heimdallr
Heimdallr
BLIND RD
Heimdallr
Level 142
God Stats
3W - 0L
1,667 SR
Queue Stats
155W - 144L
1,533 Elo+
Solo
Achilles
Achilles
KingTyreese
Achilles
Level 89
God Stats
3W - 1L
1,495 SR
Queue Stats
41W - 39L
1,482 Elo+
Solo
Thor
Thor
OxxxRONINxxxO
Thor
Level 155
God Stats
3W - 1L
1,623 SR
Queue Stats
281W - 290L
1,455 Elo+
Party 1
Sol
Sol
Tipburst
Sol
Level 16
God Stats
2W - 0L
1,806 SR
Queue Stats
30W - 48L
1,503 Elo+
Solo
Ganesha
Ganesha
llZeONEll
Ganesha
Level 140
God Stats
6W - 4L
1,745 SR
Queue Stats
386W - 385L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 11
16,402
746
50,993
21,530
8,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 14 / 9
13,462
612
16,277
30,960
22,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
4 / 8 / 10
13,901
632
20,095
20,359
8,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
thatjerk
Mercury
20
5 / 12 / 14
14,264
648
21,281
22,726
7,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 5 / 14
13,843
629
8,345
18,987
24,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLIND RD
Heimdallr
20
10 / 10 / 12
14,527
660
17,513
22,674
11,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
KingTyreese
Achilles
20
14 / 8 / 13
16,194
736
24,514
30,744
27,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 5 / 21
14,318
651
17,171
36,605
25,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 3 / 25
15,652
711
25,756
23,067
10,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
llZeONEll
Ganesha
20
0 / 4 / 34
13,760
625
18,355
33,838
31,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
148
30
Kills
43
43
Deaths
30
58
Assists
105
Player
Kills
Deaths
Assists
KDA
L
13
4
11
4.63
W
Heimdallr
BLIND RD
Heimdallr
10
10
12
1.6
W
Achilles
KingTyreese
Achilles
14
8
13
2.56
W
11
5
21
4.3
L
5
14
9
0.68
W
8
3
25
6.83
L
Merlin
4
8
10
1.13
W
Ganesha
llZeONEll
Ganesha
0
4
34
4.25
L
Mercury
thatjerk
Mercury
5
12
14
1
L
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,991
Damage
103,309
114,562
Taken
146,928
72,468
Mitigated
106,680
36,376
Healing
68,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
50,993
1,895
1,404
8,045
21,530
8,879
756
7,152
14,376
81,927
0
W
Heimdallr
BLIND RD
Heimdallr
17,513
4,629
309
1,904
22,674
11,331
126
13,187
9,487
0
38,068
W
Achilles
KingTyreese
Achilles
24,514
6,805
4,287
10,735
30,744
27,941
316
21,251
9,493
930
49,952
W
17,171
2,529
3,827
12,538
36,605
25,210
1,678
17,499
19,106
0
26,849
L
16,277
4,663
3,556
6,887
30,960
22,915
200
11,375
19,584
992
28,766
W
25,756
1,889
5,225
12,114
23,067
10,492
2,647
9,882
13,185
56,681
0
L
Merlin
20,095
1,713
1,999
3,860
20,359
8,119
1,798
7,063
13,296
41,187
0
W
Ganesha
llZeONEll
Ganesha
18,355
495
5,025
12,611
33,838
31,706
571
18,575
15,263
37,469
0
L
Mercury
thatjerk
Mercury
21,281
8,866
3,220
2,724
22,726
7,600
0
9,649
13,077
0
38,903
L
8,345
341
2,916
1,765
18,987
24,955
671
9,746
9,241
26,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
74,451
204
Minions Killed
213
0
Camps Cleared
0
2,010,580
Distance Traveled
1,830,753
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,402
746
63
3
0
429,097
2
W
Heimdallr
14,527
660
55
3
0
322,364
2
W
Achilles
16,194
736
66
3
0
387,817
1
W
Thor
14,318
651
17
1
0
364,934
0
L
Fenrir
13,462
612
29
1
0
398,794
1
W
Sol
15,652
711
70
3
0
423,330
1
L
Merlin
13,901
632
47
2
0
353,830
0
W
Ganesha
13,760
625
5
0
0
332,308
0
L
Mercury
14,264
648
32
1
0
425,963
2
L
Khepri
13,843
629
33
2
0
402,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role