Player Matchup

Skadi
Skadi
Dark DMZ
Skadi
Level 55
God Stats
60W - 40L
1,612 SR
Queue Stats
82W - 73L
1,384 Elo+
Party 1
Cerberus
Cerberus
TheJimboReviver
Cerberus
Level 29
God Stats
8W - 10L
1,570 SR
Queue Stats
13W - 25L
1,463 Elo+
Party 1
Merlin
Merlin
callumw816
Merlin
Level 58
God Stats
23W - 13L
1,547 SR
Queue Stats
43W - 32L
1,375 Elo+
Party 1
Team Averages
Level 47
1,577 SR
1,407 Elo+

VS

Team Averages
Level 41
1,526 SR
1,475 Elo+
Odin
Odin
Albert_fres
Odin
Level 69
God Stats
6W - 9L
1,348 SR
Queue Stats
53W - 97L
1,225 Elo+
Solo
Chernobog
Chernobog
dragnir_936
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,599 Elo+
Party 2
Vulcan
Vulcan
xVsK_AmaTeraSuu_
Vulcan
Level 24
God Stats
13W - 2L
1,730 SR
Queue Stats
18W - 5L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dark DMZ
Skadi
12
4 / 4 / 7
9,989
666
11,410
14,037
4,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
5 / 7 / 5
10,922
728
5,259
13,022
4,268
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
callumw816
Merlin
12
5 / 6 / 5
10,048
670
9,958
12,348
3,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
9,175
612
2,986
8,542
4,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
dragnir_936
Chernobog
15
6 / 6 / 5
11,514
768
11,141
14,328
4,937
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 4 / 2
11,948
797
19,402
11,886
3,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
14
Kills
17
17
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
L
Skadi
Dark DMZ
Skadi
4
4
7
1.88
L
Cerberus
5
7
5
1.07
L
Merlin
callumw816
Merlin
5
6
5
1.25
W
Chernobog
dragnir_936
Chernobog
6
6
5
1.42
W
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
33,529
39,407
Taken
34,756
11,844
Mitigated
13,533
6,760
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,986
333
0
690
8,542
4,926
14
2,861
5,681
0
13,063
L
Skadi
Dark DMZ
Skadi
11,410
5,842
345
3,264
14,037
4,150
0
5,678
8,359
0
51,309
L
Cerberus
5,259
508
234
1,755
13,022
4,268
0
6,938
6,084
19,158
0
L
Merlin
callumw816
Merlin
9,958
424
431
731
12,348
3,426
165
6,806
5,542
32,309
0
W
Chernobog
dragnir_936
Chernobog
11,141
8,409
0
4,346
14,328
4,937
1,798
5,503
8,709
0
51,562
W
19,402
7,558
0
2,937
11,886
3,670
1,285
7,238
4,648
55,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
32,637
146
Minions Killed
155
0
Camps Cleared
0
731,892
Distance Traveled
758,510
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,175
612
17
1
0
240,380
0
L
Skadi
9,989
666
60
4
0
267,572
3
L
Cerberus
10,922
728
38
3
0
228,488
0
L
Merlin
10,048
670
48
3
0
235,832
1
W
Chernobog
11,514
768
69
5
0
260,353
4
W
Vulcan
11,948
797
69
5
0
257,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role