Player Matchup

Kuzenbo
Kuzenbo
A smal1 0rphan
Kuzenbo
Level 101
God Stats
1W - 1L
1,830 SR
Queue Stats
37W - 47L
1,400 Elo+
Party 1
Discordia
Discordia
Level 6 Door
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,435 Elo+
Party 1
Fenrir
Fenrir
NLE King Le
Fenrir
Level 83
God Stats
0W - 2L
1,407 SR
Queue Stats
36W - 45L
1,443 Elo+
Party 1
Team Averages
Level 96
1,579 SR
1,426 Elo+

VS

Team Averages
Level 109
1,607 SR
1,406 Elo+
Discordia
Discordia
AlejandroDPJ_29
Discordia
Level 105
God Stats
6W - 4L
1,705 SR
Queue Stats
103W - 90L
1,409 Elo+
Party 2
Neith
Neith
Yo_Te_aViSo
Neith
Level 87
God Stats
7W - 5L
1,619 SR
Queue Stats
105W - 97L
1,454 Elo+
Party 2
Chaac
Chaac
saga12-barna
Chaac
Level 134
God Stats
8W - 10L
1,497 SR
Queue Stats
582W - 628L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,901
564
4,052
12,120
11,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Level 6 Door
Discordia
12
1 / 6 / 5
8,685
620
10,214
11,542
3,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
6 / 6 / 1
9,429
674
7,074
13,852
5,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlejandroDPJ_29
Discordia
13
3 / 5 / 9
9,394
671
7,225
5,908
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 3 / 9
10,197
728
9,380
7,763
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 5
10,939
781
11,908
14,568
8,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Discordia
AlejandroDPJ_29
Discordia
3
5
9
1.5
L
Discordia
Level 6 Door
Discordia
1
6
5
0.58
L
Fenrir
6
6
1
1.08
W
5
3
9
3.17
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
28,513
37,514
Taken
28,239
20,571
Mitigated
13,404
7,973
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,052
1,254
571
1,148
12,120
11,455
0
2,010
10,110
17,493
0
W
Discordia
AlejandroDPJ_29
Discordia
7,225
91
0
57
5,908
1,975
559
3,220
2,688
29,210
0
L
Discordia
Level 6 Door
Discordia
10,214
635
0
3,167
11,542
3,476
54
2,600
8,942
39,351
0
L
Fenrir
7,074
2,962
0
3,087
13,852
5,640
36
2,687
11,165
0
35,980
W
9,380
4,561
0
1,420
7,763
2,593
504
3,475
4,288
0
23,804
W
11,908
2,718
0
8,752
14,568
8,836
268
7,649
6,919
0
56,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
30,530
134
Minions Killed
167
0
Camps Cleared
0
711,613
Distance Traveled
736,309
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,901
564
24
2
0
243,391
2
W
Discordia
9,394
671
44
3
0
229,201
0
L
Discordia
8,685
620
59
4
0
217,736
2
L
Fenrir
9,429
674
51
4
0
250,486
3
W
Neith
10,197
728
49
4
0
240,968
0
W
Chaac
10,939
781
74
5
0
266,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role