Player Matchup

Discordia
Discordia
 
Discordia
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 28L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Sixxy76
Sylvanus
Level 121
God Stats
24W - 19L
1,532 SR
Queue Stats
252W - 228L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dinomite00
Ah Muzen Cab
Level 111
God Stats
8W - 9L
1,547 SR
Queue Stats
95W - 106L
1,456 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,478 Elo+

VS

Team Averages
Level 58
1,528 SR
1,471 Elo+
Chronos
Chronos
Creative_Destiny
Chronos
Level 96
God Stats
1W - 1L
1,785 SR
Queue Stats
74W - 86L
1,513 Elo+
Party 1
Neith
Neith
Dark00Assassin0
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Yemoja
Yemoja
Dixieland_4_life
Yemoja
Level 72
God Stats
8W - 10L
1,300 SR
Queue Stats
41W - 47L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 9
10,445
653
16,289
9,240
4,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Sixxy76
Sylvanus
13
2 / 2 / 11
11,207
700
5,979
15,552
17,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
dinomite00
Ah Muzen Cab
15
8 / 2 / 5
11,502
719
20,000
14,370
6,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,821
676
12,927
22,348
8,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 7 / 3
9,834
615
5,913
13,479
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
1 / 2 / 3
10,434
652
6,960
14,591
15,948
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
6
6
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
9
3.75
L
4
4
2
1.25
L
1
7
3
0.36
L
1
2
3
1.25
W
Sylvanus
Sixxy76
Sylvanus
2
2
11
3.75
W
Ah Muzen Cab
dinomite00
Ah Muzen Cab
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
25,800
39,162
Taken
50,418
28,656
Mitigated
29,993
18,210
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,289
502
1,106
1,729
9,240
4,117
418
4,746
4,494
61,325
0
L
12,927
2,035
1,085
6,362
22,348
8,603
200
11,214
11,134
60,655
0
L
5,913
2,798
0
2,683
13,479
5,442
162
5,585
7,894
0
24,361
L
6,960
961
3,647
2,262
14,591
15,948
155
5,493
9,098
24,001
0
W
Sylvanus
Sixxy76
Sylvanus
5,979
911
3,580
5,816
15,552
17,952
185
8,081
7,471
15,008
0
W
Ah Muzen Cab
dinomite00
Ah Muzen Cab
20,000
7,563
0
5,979
14,370
6,587
2,522
7,116
7,254
0
57,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
31,089
178
Minions Killed
175
0
Camps Cleared
0
828,550
Distance Traveled
759,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,445
653
77
5
0
290,005
1
L
Chronos
10,821
676
98
6
0
300,169
1
L
Neith
9,834
615
44
3
0
222,022
0
L
Yemoja
10,434
652
33
2
0
237,258
1
W
Sylvanus
11,207
700
26
2
0
256,489
0
W
Ah Muzen Cab
11,502
719
75
5
0
282,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role