Player Matchup

Merlin
Merlin
HyperKrelle
Merlin
Level 85
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Yemoja
Yemoja
Minkykitten
Yemoja
Level 87
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 1
Achilles
Achilles
Noahtyr
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,715 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,715 Elo+

VS

Team Averages
Level 133
1,602 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Coopz
Sun Wukong
Level 146
God Stats
8W - 2L
1,820 SR
Queue Stats
120W - 107L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
IXOnePunchManXI
Kukulkan
Level 106
God Stats
16W - 38L
1,485 SR
Queue Stats
24W - 48L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Trawlingcleaner
Ne Zha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 207L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 12 / 7
13,666
621
10,558
21,316
6,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
2 / 7 / 9
14,455
657
9,136
21,076
21,943
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Noahtyr
Achilles
19
11 / 6 / 3
15,953
725
24,880
34,048
56,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coopz
Sun Wukong
18
9 / 7 / 15
14,825
674
19,679
25,787
37,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
17
9 / 4 / 8
14,662
666
23,347
12,825
6,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 14
15,241
693
19,857
19,673
9,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
15
Kills
25
25
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Coopz
Sun Wukong
9
7
15
2.36
L
Merlin
2
12
7
0.46
W
Kukulkan
9
4
8
3.25
L
Yemoja
2
7
9
0.93
L
Achilles
Noahtyr
Achilles
11
6
3
2.08
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,574
Damage
62,883
76,440
Taken
58,285
84,537
Mitigated
52,993
23,715
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Coopz
Sun Wukong
19,679
4,991
1,240
9,206
25,787
37,285
1,218
10,469
15,318
0
47,948
L
Merlin
10,558
985
0
890
21,316
6,502
0
5,960
15,356
98,838
0
W
Kukulkan
23,347
1,219
0
988
12,825
6,073
1,109
4,924
7,901
89,437
0
L
Yemoja
9,136
2,181
7,403
4,578
21,076
21,943
0
7,254
13,822
37,670
0
L
Achilles
Noahtyr
Achilles
24,880
6,143
0
10,844
34,048
56,092
0
10,741
23,307
2,037
60,849
W
19,857
5,437
0
5,181
19,673
9,635
736
6,254
13,419
0
85,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
44,728
202
Minions Killed
263
0
Camps Cleared
0
1,044,684
Distance Traveled
1,202,190
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,825
674
42
2
0
366,319
2
L
Merlin
13,666
621
127
6
0
318,712
1
W
Kukulkan
14,662
666
130
6
0
392,833
0
L
Yemoja
14,455
657
41
2
0
305,417
2
L
Achilles
15,953
725
34
2
0
420,555
2
W
Ne Zha
15,241
693
91
4
0
443,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role