Player Matchup

Sol
Sol
RagingTiger1021
Sol
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,304 Elo+
Party 1
Cerberus
Cerberus
Thy Carrion
Cerberus
Level 95
God Stats
3W - 0L
1,732 SR
Queue Stats
85W - 103L
1,335 Elo+
Party 1
Artemis
Artemis
WiseHunter123
Artemis
Level 37
God Stats
7W - 4L
1,624 SR
Queue Stats
68W - 89L
1,367 Elo+
Party 1
Team Averages
Level 57
1,619 SR
1,335 Elo+

VS

Team Averages
Level 87
1,434 SR
1,424 Elo+
Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 39
God Stats
1W - 2L
1,466 SR
Queue Stats
14W - 18L
1,299 Elo+
Solo
Ullr
Ullr
JCrut4
Ullr
Level 127
God Stats
1W - 4L
1,338 SR
Queue Stats
144W - 162L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
9,335
667
6,692
8,360
2,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Thy Carrion
Cerberus
15
5 / 2 / 15
10,511
751
8,304
12,955
13,391
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
15
14 / 2 / 6
11,858
847
12,851
10,133
4,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 8 / 3
8,852
632
8,732
12,776
4,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
11
3 / 7 / 2
9,002
643
4,922
12,293
3,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
JCrut4
Ullr
12
2 / 6 / 0
8,612
615
6,805
11,050
3,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
6
6
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
3
0.31
L
Mercury
 
Mercury
3
7
2
0.57
L
Ullr
JCrut4
Ullr
2
6
0
0.33
W
2
2
11
3.75
W
Cerberus
Thy Carrion
Cerberus
5
2
15
6.25
W
Artemis
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
20,459
31,448
Taken
36,119
20,054
Mitigated
12,599
7,855
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,732
467
1,701
3,288
12,776
4,995
0
5,508
7,268
27,160
0
L
Mercury
 
Mercury
4,922
2,327
0
486
12,293
3,993
53
4,822
7,471
0
33,681
L
Ullr
JCrut4
Ullr
6,805
4,149
0
26
11,050
3,611
562
4,706
6,344
0
34,627
W
6,692
710
142
2,400
8,360
2,496
1,175
1,574
6,786
34,000
0
W
Cerberus
Thy Carrion
Cerberus
8,304
619
258
3,284
12,955
13,391
349
3,977
8,978
30,187
0
W
Artemis
12,851
7,577
0
1,771
10,133
4,167
1,542
3,257
6,876
0
46,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
26,466
169
Minions Killed
138
0
Camps Cleared
0
699,199
Distance Traveled
647,989
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,852
632
38
3
0
211,541
3
L
Mercury
9,002
643
46
3
0
240,978
3
L
Ullr
8,612
615
54
4
0
195,470
2
W
Sol
9,335
667
54
4
0
222,530
0
W
Cerberus
10,511
751
47
3
0
247,656
1
W
Artemis
11,858
847
68
5
0
229,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role