Player Matchup

Merlin
Merlin
Freidericus
Merlin
Level 108
God Stats
2W - 1L
1,552 SR
Queue Stats
144W - 139L
1,446 Elo+
Party 2
He Bo
He Bo
dedospegados
He Bo
Level 64
God Stats
2W - 2L
1,467 SR
Queue Stats
23W - 34L
1,463 Elo+
Party 2
Ymir
Ymir
ivarmaximus
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,541 Elo+

VS

Team Averages
Level 109
1,576 SR
1,553 Elo+
Chang'e
Chang'e
HonestChip
Chang'e
Level 128
God Stats
13W - 11L
1,664 SR
Queue Stats
24W - 32L
1,484 Elo+
Solo
Anhur
Anhur
SkullLang
Anhur
Level 80
God Stats
27W - 34L
1,473 SR
Queue Stats
352W - 368L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
TheNobleJL
Xing Tian
Level 118
God Stats
22W - 19L
1,590 SR
Queue Stats
161W - 157L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 6 / 2
9,589
639
11,696
9,899
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 8 / 2
8,651
577
5,019
10,440
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 6 / 0
9,264
618
6,002
15,306
9,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HonestChip
Chang'e
16
10 / 1 / 9
12,036
802
13,792
12,917
9,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SkullLang
Anhur
15
8 / 1 / 9
11,438
763
8,378
11,402
4,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TheNobleJL
Xing Tian
14
2 / 2 / 17
10,639
709
7,032
13,363
14,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
2
0.33
W
Chang'e
HonestChip
Chang'e
10
1
9
14.5
W
Anhur
SkullLang
Anhur
8
1
9
12.5
W
Xing Tian
TheNobleJL
Xing Tian
2
2
17
5.25
L
0
8
2
0.13
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
29,202
35,645
Taken
37,682
16,470
Mitigated
29,208
2,878
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,696
487
0
0
9,899
3,398
0
6,301
3,598
51,119
0
W
Chang'e
HonestChip
Chang'e
13,792
1,437
4,860
8,703
12,917
9,977
1,225
7,671
5,246
65,684
0
W
Anhur
SkullLang
Anhur
8,378
3,245
0
3,193
11,402
4,260
2,450
8,493
2,909
0
47,625
W
Xing Tian
TheNobleJL
Xing Tian
7,032
220
0
1,241
13,363
14,971
87
6,837
6,526
23,861
0
L
5,019
0
195
501
10,440
3,494
0
7,342
3,098
22,337
0
L
6,002
750
558
1,624
15,306
9,578
0
7,229
8,077
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
34,113
137
Minions Killed
192
0
Camps Cleared
0
742,943
Distance Traveled
827,735
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,589
639
79
5
0
232,731
1
W
Chang'e
12,036
802
118
8
0
274,809
1
W
Anhur
11,438
763
54
4
0
269,822
2
W
Xing Tian
10,639
709
20
1
0
283,104
0
L
He Bo
8,651
577
31
2
0
257,171
0
L
Ymir
9,264
618
27
2
0
253,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role